turns 37-54

Hmm, I thought the discussion was between 4NE and 5NE and in the end we voted for 4NE?!
yes, my mistake.

Now it can build Numidian (just in case) and/or third Curragh. Second continent narrow at North, might be wide at South.
Numidian without barracks? i think we dont need a NS now.
prebuild for libary or habour? a little bit to early for both
 
i would not mind a single regular NS. barbs are on, so they will promote. and i prefer to have at least one decent defender/attacker and not waste warriors that could be used as MPs.

templar_x
 
Memento, Please, follow the cycle: Warrior in Camelot, Wheat to Tinta.
I again recommend low lux to 0% and hire scientist in Tinta.

IW from AN did not come.
 
Surely mine the oasis first.

I would not use the scientist in a single game.

templar_x
 
Memento, which ss you follow now? we have nothing, but ss.txt from post #19. It is some mistakes for Tinta, but for Camelot it is OK.
Are we going to upgrade it or what?

Strange, that we did not meet anybody at second continent. May be we will send second curragh there also?
 
Looked at save. "Greeks" give us Iron for free. I think we should return Philosophy.
Camelot build settler. Why?? Why build settler in 5 if we can do it in 4?
How ss will be reconsidered? Warrior in Tinta? What in Camelot?
Scouting: nobody at new continent.
I think second Curragh should go there (straight north) and then go clockwise around big new landmass.
Iron: it is "near border". May be we shift to 5 NE? Or build 8ne-1nw ASAP?
 

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Haven´t seen the save but do not understand the build either. Memento?

Sure, we send Philo back.

I am not convinced why we would need iron connected very soon. I prefer 4ne for lower corruption, but 5ne is no catastrophe either. But not necessary in my eyes. As well not necessary to build that strong production town soon. Rather hurry for the 2nd lux.

If we do not agree on a wonder, we should for now build some troops or a lib/harbour prebuild in Tinta.

templar_x
 
I am not saying about fast connection, but we must somehow secure it.
I did not meant "next town".
4ne better, I think.
I also think that next town better to have near Silk or Dice. Pity, that worker started Mine Oasis already. Road first always more flexible.
Due to memento's mistake we need warrior in Tinta.
If Anarhie starts Lit Lib prebuild OK. Harbor - too early.
Second Curragh to second Continent? (3N)?
 
you cannot argue whether curragh north or curragh east is right. i would leave it up to the player.

but i am not that surprised that we can see some coast on the other continent and no civ yet. just imagine you found our continent - you could happen to see half of it and not meet anyone at that point in the game.

the only way that this is not the 2nd continent is that there is a 3RD CONTINENT.

templar_x
 
I open the save and i wonder me too about the settler. i was the meaning i build warrior.

a big mistake :schäm:
what will we do now?

prefer 4NE
 
I see tow variants: Build:
Curragh, worker, settler
Or
settler - Curragh - settler.

Warrior in Tinta ready next turn.
 
2nd variant seems better
Name of the 4th town:Carlion?

Second Curragh to second Continent? (3N)?
prefer too. meet other civ are more important for us then exploration anarchos territorium
 
settler - Curragh - settler. OK.
Edit: t_x has different opinion.
Problem is that we will need next worker soon. We should build more roads and less mines. I think next City (best) will be 4S to connect silk ASAP, but as I understood nobody supports this idea. Alternative is 3-4 NW, at least City will appear soon and will work on RBG before next worker.
 
another worker is really a priority. is there another build sequence after that allows for a sooner worker?

3S should work out alright for the next town. worker that currently mines @ Tinta can build a road 1se next to prepare for that.

Next settler than either on the silks or next to the dyes, I´d say. The northern one could be prepared with a road by the worker that currently mines the oasis. Not sure if it is worth it.

templar_x
 
Nobody explained to me why 3S better then 4S. Also, I do not understand why next City on tundra forest Silk. It has 2 Shc and lot of commerce. Looks that all prefer work on desert tundra.
Strange pals...

Well, looks that I am at minority here.

Back to topic:
Suppose we will have worker 3 turns after.
What it will do? (where go?)
Note, next settler will be 6 turns after.

Alternatively Settler, Warrior, warrior, worker. 9 turns after now.
So dilemma is Worker first or settler first?

Note, Tinta must build warrior now for "compensation".
 
I hope this is all correct.
Turn not end. can change some things
 

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