This is a tutorial on how to create units in 3ds Max for use in Civ4 from scratch. It deals with the following topics:
- Modeling
- Texturing
- Rigging
- Skinning
- Animating
- Set-up
- Effects
- Sounds
- Exporting
I tried to write it begginer friendly, nevertheless more experianced users might find something useful too. The first parts are not described in detail and you will need to do 3ds Max tutorials first. Instead I put more stress on things specific for Civ units. It is still not 100% complete because I simply didn't figure out some aspects myself.
I hope it will help you and encourage to make new amazing units for Civilization - one of the best games ever.
Please post your comments, improvement ideas or any mistakes that you found so that I can fix it in next release.
Download ver.0.9 here
I found a mistake. The effects should be linked to MD not Effect. I will correct it in new ver.
- Modeling
- Texturing
- Rigging
- Skinning
- Animating
- Set-up
- Effects
- Sounds
- Exporting
I tried to write it begginer friendly, nevertheless more experianced users might find something useful too. The first parts are not described in detail and you will need to do 3ds Max tutorials first. Instead I put more stress on things specific for Civ units. It is still not 100% complete because I simply didn't figure out some aspects myself.
I hope it will help you and encourage to make new amazing units for Civilization - one of the best games ever.
Please post your comments, improvement ideas or any mistakes that you found so that I can fix it in next release.
Download ver.0.9 here
I found a mistake. The effects should be linked to MD not Effect. I will correct it in new ver.