Tweak Mod for Xtended + Master of Mana Updates

I've also noticed that I'm not getting access to any other guilds, despite what the civilopedia says. I only ever get two.

Also, on the list of minor things, the irrigation link in the farm listing doesn't actually go anywhere. I thought maybe it was bugged, but I figured out how it worked. Just not described :).
For the guilds you get 4 in every game but you need to unlock them by researching the right techs, in one the last save with the world spell of amurites in play i researched the Trade tech which unlock the 3rd guild and i got it without problems
the techs that unlock guilds are: Barter, Currency, Trade and Wealth of Empires.

The irrigation concept is referred to when the improvement have access to fresh water, it's a vanilla concept and yes the link doesn't go anywhere, i don't know if it's planned for a fix but i will discuss it with SpyFanatic to see if he can do something about it
 
Oh, and got a repeat of the infinite hanging on an autosave! 8D.
I loaded this autosave, but i didn't get the infinite hanging on you are reporting, this made me think it could be related on a bug on an event, and that's much more complicated for me to understand what's wrong so i will leave it for SpyFanatic to look into it after he will come back
 
Weird, I think I _was_ the Amurites in that one. For the Aos Si game, why can't they build the barracks then?
 
Look the civilopedia.....It clearly state that you need a tech and training yard....and the unique building wishing well count as a training yard
 
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