Mark the Bold
Warlord
- Joined
- Oct 4, 2010
- Messages
- 156
Just finished my first Normal game. Very well thought out game and I am very excited to try it again on Impossible (to heck with classic)!
Favorite Soldier:
Heavy, heavy and more heavy. Read on other threads that "Heavies suck" and I couldn't disagree more. Once I got the heavy plasma gun "Moose Johnson" simply owned. Fires twice every time, nigh indestructible in cover and Shredder rockets simply own.
Now I was one of the 2 people in the world who didn't take Double Tap for my colonel sniper. Didn't think too much about at the time but boy oh boy was I glad I took In the Zone instead.
Sniper (In the Zone) + Heavy (Shredder Rocket) = Alien Genocide
On the later levels where there are large quantities of tough aliens grouped together under cover (ESPECIALLY on the terror missions). Get your sniper in position and fire a shredder rocket into the building with a heavy. This typically leaves ALL the aliens out of cover, slightly damaged, which means FREE shots for your sniper on everyone of them in a single turn. I once took out 5 aliens in a single turn with my sniper after a good shredder shot. And these weren't wimpy sectoids either, but mutons, heavy floaters and crysalids.
Cons:
Squad sight / archangel armor does not work. I don't care what people say about line of sight, yadda yadda. Also, Archangel armor is waste of money. I've had my colonel sniper practically flying over aliens that he was not allowed to shoot, let alone aliens out in the open flanked by multiple squadmates. Still no shot allowed. Maybe Firaxis stealth-nerfed it. Until they fix it, I'm going with snap shot / ghost armor from now on.
Favorite Soldier:
Heavy, heavy and more heavy. Read on other threads that "Heavies suck" and I couldn't disagree more. Once I got the heavy plasma gun "Moose Johnson" simply owned. Fires twice every time, nigh indestructible in cover and Shredder rockets simply own.
Now I was one of the 2 people in the world who didn't take Double Tap for my colonel sniper. Didn't think too much about at the time but boy oh boy was I glad I took In the Zone instead.
Sniper (In the Zone) + Heavy (Shredder Rocket) = Alien Genocide
On the later levels where there are large quantities of tough aliens grouped together under cover (ESPECIALLY on the terror missions). Get your sniper in position and fire a shredder rocket into the building with a heavy. This typically leaves ALL the aliens out of cover, slightly damaged, which means FREE shots for your sniper on everyone of them in a single turn. I once took out 5 aliens in a single turn with my sniper after a good shredder shot. And these weren't wimpy sectoids either, but mutons, heavy floaters and crysalids.
Cons:
Squad sight / archangel armor does not work. I don't care what people say about line of sight, yadda yadda. Also, Archangel armor is waste of money. I've had my colonel sniper practically flying over aliens that he was not allowed to shoot, let alone aliens out in the open flanked by multiple squadmates. Still no shot allowed. Maybe Firaxis stealth-nerfed it. Until they fix it, I'm going with snap shot / ghost armor from now on.