it-ogo
Hedgehog
- Joined
- May 23, 2007
- Messages
- 589
Why
I don't afraid Infernals. IMO real horror comes not from lore or dark terrain art but from gameplay feeling. After long-long plaing FFH2 In my feelings all disasters we have now provide some disturbance but not much horror. The very Infernals looks like some strange guys with odd metabolism and estetics and that is all. Now I tried to construct something more destructive and horrific.
Let us assume that Barbatos found divine patron, got divine spells and is going to necrotize the Erebus...
Description:
Name: Soulless (?)
Leader: Barbatos (bar, cre)
Starts with unit Barbatos and fixed capital Broken Sepulcher.
Barbatos starts with Divine instead of Summoning, Dimensional I, Death I, movement=3, Commando, Water walking, Immortal, can not attack, can explore rival territory. (all other is the same)
New spells
Divine Death II: "Convert undead": converts all undead units in stack to your cause.
Divine Death III:"Claim body": grants all living units in stack "Body claimed" promo. Not concidered as an act of war. Can be resisted, promo can be cured by "destroy undead" spell. Whenever unit with this promo is destroyed its body raises as an exact copy of a destroyed unit but with undead promo and as a unit of Soulless at full health.
"Raise necropolis": turn city ruins into Soulless city.
World spell: "Bone swarming": All living units in the world gain "Body claimed" promo. All undead units are converted to the cause of Soulless. All city ruins are turned into necropoli.
Soulless Palace:In all cities no production, no food, no science, no commerce, no population. No fee for military units. Provides 1 death mana.
Whenever Soulless capture a city they gain number of skeletons equal to the city population. Population city goes to 0, but city remains.
Only victory possible: Conquest.
Effects: You can imagine. Soulless do nothing but harvesting bodies and crashing everybody with mixed hordes of the bodies of all races and times. E.g. imagine the battle for the control of the burned world between Hyborem and Barbatos: between evil souls and their bodies. %)
Contras: can not regulate diffficulty level: no effect of science, income etc. penalties.
I don't afraid Infernals. IMO real horror comes not from lore or dark terrain art but from gameplay feeling. After long-long plaing FFH2 In my feelings all disasters we have now provide some disturbance but not much horror. The very Infernals looks like some strange guys with odd metabolism and estetics and that is all. Now I tried to construct something more destructive and horrific.
Let us assume that Barbatos found divine patron, got divine spells and is going to necrotize the Erebus...
Description:
Name: Soulless (?)
Leader: Barbatos (bar, cre)
Starts with unit Barbatos and fixed capital Broken Sepulcher.
Barbatos starts with Divine instead of Summoning, Dimensional I, Death I, movement=3, Commando, Water walking, Immortal, can not attack, can explore rival territory. (all other is the same)
New spells
Divine Death II: "Convert undead": converts all undead units in stack to your cause.
Divine Death III:"Claim body": grants all living units in stack "Body claimed" promo. Not concidered as an act of war. Can be resisted, promo can be cured by "destroy undead" spell. Whenever unit with this promo is destroyed its body raises as an exact copy of a destroyed unit but with undead promo and as a unit of Soulless at full health.
"Raise necropolis": turn city ruins into Soulless city.
World spell: "Bone swarming": All living units in the world gain "Body claimed" promo. All undead units are converted to the cause of Soulless. All city ruins are turned into necropoli.
Soulless Palace:In all cities no production, no food, no science, no commerce, no population. No fee for military units. Provides 1 death mana.
Whenever Soulless capture a city they gain number of skeletons equal to the city population. Population city goes to 0, but city remains.
Only victory possible: Conquest.
Effects: You can imagine. Soulless do nothing but harvesting bodies and crashing everybody with mixed hordes of the bodies of all races and times. E.g. imagine the battle for the control of the burned world between Hyborem and Barbatos: between evil souls and their bodies. %)
Contras: can not regulate diffficulty level: no effect of science, income etc. penalties.