Played 11 turns up to 400 BC.
Start out by making the poly+sailing deal with Ramesses. I wanted to change to Judaism, but there's still a 4 turn wait. I go ahead with an axeman in our capital and chop it as it's urgent.
One of the main issues with a SG is that you don't know/keep complete track of what's agreed upon and what's not been done anything about. Another one of these situations occurred when Izzy asks us to stop trading with Asoka. I mentioned stopping trade with Asoka earlier but I guess it was forgotten. I accept Izzy's request.
Settle Nicomedia.
Shortly after Asoka has monarchy which could be traded for using CoL, but unfortunately he refuses to speak with us as we stopped trading with him as Izzy requested. We miss out on monarchy.
Fortunately we're able to get a good deal to compensate for lacking happiness.
Izzy declares on Asoka turn 96.
By turn 97 Ramesses has monarchy as well and I decided to go ahead and trade before it's too late. This will make it hard to trade for mathematics, but the opportunity might not be there the next turn.
Find a hut guarded by a warrior to the north, but as always I pop barbarians. I wonder if someone edited my goody hut files because I can't remember popping anything but barbarians the last couple of months.
Trade copper to Charlemagne for ivory as we're about to hook up iron anyway.
I was planning to play on to turn 100 to get even numbers but I decided to cut it short for suspense. What we decide to do should be fairly obvious, but I can let you in on the decision anyway.
I've been keeping an axe nearby Hun waiting for an opportunity like the one at hand. Currently there's just 1 barbarian archer left and a bunch of rival units ready to take the city the next turn. If we don't go for it now we'll lose it. Our battle odds aren't higher than 23.1%, but IMO that's very good odds to take a city for free -- it even has a worker inside. In hindsight I should've moved our warrior over there as well to soften up any single archers, but I assumed Charlemagne would take it due to the size of his stack.
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Empire-wise we have a lot of happiness right now so let's continue growing our capital (cottages). I've started working on our first GS.
Constantinople grows next turn so assign that cottage to the capital then. Put the cottage citizen on the grassland mine instead. It's going to yield 4
which gives us 1 extra from OR and we want that granary before continuing to grow anyway.
Research-wise both mathematics and currency is tempting. Going currency gives is an extra trade route and trade bait for calendar/mathematics. However, we'll have philosophy soon so it's not necessary. Getting currency first also slows down CS so I think I'm in favour of mathematics -> CS. Currency is less important than usual taking the variant into account. Selling techs and similar for a higher science slider isn't effective without the bonus buildings. We also need mathematics ASAP to chop out some CR swordsmen.
Charlemagne is still cautious so it is tempting to give him monarchy or something to bump him up to pleased.
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With Ungy being unavailable right now that puts Silverbullet up I believe. However, if everybody's busy I don't mind playing on.