Unholying holy cities

So, is the moral of the story here is that the only way to eliminate a religion for good is to destroy the founding Civ and remove any remaining followers? Or will there captured Holy City still produced pressure for its original religion, even if I have use a GP or Inquisitor to remove all the followers?

If you bulb an inquisitor on a captured Holy City, it will stamp out the special Holy City internal pressure, but to truly stamp out the religion itself you need to eliminate all followers, everywhere.

On a side note, I can see one small advantage to keeping a captured Missionary unit: they make good scouts, since you can explore the other Civs' territory without having to enter into an Open Border agreement :)

Missionaries can zip around quickly (4 movement points), but they can't pass through other units and can suffer attrition and die without open borders. Also, you are paying gpt maintenance on the missionary.
 
Resurrecting an old thread here, but it seemed more fitting to add this question here than start a new one.

A holy city exerts 20 pressure on itself by default (before wonders). For the most part, this is enough for the city to make its way back to the holy religion if it comes under religious attack from a missionary or great prophet. What if one converts the holy city and enough cities around the holy city such that the pressure of the foreign religion is more than 20? Is the owner of the holy city now stuck with no way to bring their holy religion back? This is assuming that there are no spare missionaries, inquisitors or great prophets of the holy religion still in play. I think so because:
  1. While some followers of the holy religion will come back from the pressure, there's not enough pressure for the holy religion to have a majority and start following the holy religion again.
  2. Based on #1, there's no way to generate new missionaries, inquisitors or great prophets of the holy religion since there are no cities left following the holy religion.
The only recourse would be if the surrounding pressure were alleviated some way either through city destruction or further conversion to other religions such that the holy city pressure would become the dominant again.

If this is accurate, you've effectively suppressed the holy religion, no?

Understand conquest and using the inquisitor to remove the 20 pressure from the holy city, but this involves conquest. I'm looking to determine if a holy city can be suppressed peacefully. I had this happen recently and unfortunately didn't see it through. Hiawatha had founded a religion and I managed to very quickly convert all of his cities except the holy city to mine. Without much thought at the time I left the holy city which had +20 pressure from his religion and +28 from mine thinking it would eventually convert. Hiawatha was smart enough to use missionaries from the holy city to convert all of his cities back. While my religious attack forced him to waste a good amount of faith, I was left wondering whether I could have finished off his religion without conquest by converted the holy city.
 
[*]Based on #1, there's no way to generate new missionaries, inquisitors or great prophets of the holy religion since there are no cities left following the holy religion.

Great Prophets you spawn (or purchase with faith after industrial) are ALWAYS your religion if you founded one, regardless of the city's current religion. So there is a means to restore your Holy City to its original religion.
 
Ways to "get" a religion into a city: ways to remove that option

1. have another city following the religion nearby or in trade route (exerts pressure):
can remove with any combination of pressure, missionaries, inquisitors, prophets or razing the city of the religion

2. purchase a missionary/inquisitor of the religion from a city following the religion:
can remove with any combination of pressure, missionaries, inquisitors, prophets or razing the city of the religion

3. holy city internal pressure:
can remove with an inquisitor only (or suppress with enough pressure from other cities)

4. great prophet of religion founder:
can remove by eliminating all cities of the religion's founder
 
I have yet to see Vienna become confucianism again in my last game.. so I dunno.
Yeah, why does Catholic, Protestants, Orthodox, etc. Civilizations tends to found Confucianism when the Religion assigned to them is already founded? i thought it would be a random choose? maybe they should add a "Second Religion choice" on the next patch, its really annoying when England found Confucianism when Catholicism is still available. Also they should add at least one Native American Religion. Not cool to see Aztecs, Incas and Mayas Found Catholicism and Protestantism even though they have their own gods and temples before they were colonize.
 
Yeah, why does Catholic, Protestants, Orthodox, etc. Civilizations tends to found Confucianism when the Religion assigned to them is already founded? i thought it would be a random choose? maybe they should add a "Second Religion choice" on the next patch, its really annoying when England found Confucianism when Catholicism is still available. Also they should add at least one Native American Religion. Not cool to see Aztecs, Incas and Mayas Found Catholicism and Protestantism even though they have their own gods and temples before they were colonize.

It is random... you just notice Confucianism more
(also Conficianism is one likely to not be already picked by someone else.. I don't think AI China is particularly religious)
 
If I recall correctly, when the AI's preferred religion is taken, it proceeds through the list of available religion names alphabetically, with Buddhism and Confusianaism early on that list.
 
Great Prophets you spawn (or purchase with faith after industrial) are ALWAYS your religion if you founded one, regardless of the city's current religion. So there is a means to restore your Holy City to its original religion.
Thanks. This was obviously the piece I was missing.
 
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