Manifest Destiny 18 Trade Caravans 19 Diplomatic Marriage 19 Sacrificial Captives 20 Ingenuity 17 Patriarchate of Constantinople 20 Phoenician Heritage 25 Druidic Lore 18 Art of War 19 Viking Fury 13 Monument Builders 20 Sun Never Sets 21 Spirit of Adwa 19 Ancien Regime 21 Furor Teutonicus 15 Hellenic League 17 Scourge of God 20 Great Andean Road 21 The Great Warpath 18 Bushido 18 Scholars of the Jade Hall 20 The Long Count 21 Mongol Terror 16 Dutch East India Company 25 Barbary Corsairs 18 Achaemenid Legacy 22 Wayfinding 20 The Glory of Rome 24 Siberian Riches 19 Father Governs Children 21 Seven Cities of Gold 17 Nobel Prize 22 River Warlord 20 Manifest Destiny: Scouting is essential to CiV. With some luck i will clear standard sized Pangaea map in first 100 turns, which usually ends up in warmongering. Tile buying is situational in my opinion. But always brings warm feelings: ah, yes, only 30 gold, nice! Siberian Riches: I never really had problems with strategics. I can either have them or buy them, or find them and settle on top. That is why i think there are more appealing unique traits out there.