Unique Builiding Elimination Thread

Bazaar- 30
Burial Tomb- 19
Ceilidh Hall- 16
Coffee House- 16
Ducal Stable- 19
Floating Gardens - 24
Hanse- 22
Ikanda - 20
Mud Pyramid Mosque- 21
Paper Maker- 25
Pyramid- 26
Royal Library- 11
Satraps Court- 12
Stele- 26
Wat- 20

The Bazaar is awesome as it gives you an extra luxury resource and a crap ton of gold.

The Coffee House isn't so great as it only gives you a Great Person boost and some production.
 
Bazaar- 30
Burial Tomb- 19
Ceilidh Hall- 16
Coffee House- 16
Ducal Stable- 19
Floating Gardens - 24
Hanse- 23 (22+1)

Ikanda - 20
Mud Pyramid Mosque- 21
Paper Maker- 25
Pyramid- 26
Royal Library- 8 (11-3)

Satraps Court- 12
Stele- 26
Wat- 20

Finished my Bismarck game with Hanse. I even took Order just to get as much production in as possible (faster factories, +2 prod per city, +1 per mine and quarry, +1 of everything except tourism/faith per city)... Every single one of my cities was a production giant. Awesome and badass UB that helps you build everything without breaking the civ - the rest of the Germany is situational/mediocre (although this game I was so lucky with UA it helped me get rid of Askia and Sully-man, the only two residents of the continent, without building a real military unit), and this building more than compensates for that. I kinda want to play Germany even more as I'm talking about it!


Royal Library is the worst of the remaining bunch in my opinion, soooo it gets the -3. Kinda sad it requires you to put some effort (get a GWoW inside) for a measly reward, but at least it ensures you don't really need to get Amphitheaters early.
 
Bazaar- 30
Burial Tomb- 19
Ceilidh Hall- 16
Coffee House- 16
Ducal Stable- 19
Floating Gardens - 24
Hanse- 23
Ikanda - 20
Mud Pyramid Mosque- 21
Paper Maker- 26
Pyramid- 26
Royal Library- 5
Satraps Court- 12
Stele- 26
Wat- 20

Paper Maker gives you cash monies early in the game when you need it the most.

Royal Library gives you not quite another promotion. Probably best to save your early writers for after 8 turns of golden age during the World Fair.
 
Bazaar- 30
Burial Tomb- 19
Ceilidh Hall- 16
Coffee House- 16
Ducal Stable- 19
Floating Gardens - 24
Hanse- 23
Ikanda - 20
Mud Pyramid Mosque- 21
Paper Maker- 26
Pyramid- 27 Can't go wrong with extra early faith and science. Jack up religions/pantheons twice as fast, and you'll get going quick.
Royal Library- 5
Satraps Court- 9 Too little too late.
Stele- 26
Wat- 20
 
Bazaar- 30
Burial Tomb- 19
Ceilidh Hall- 16
Coffee House- 16
Ducal Stable- 19
Floating Gardens - 24
Hanse- 23
Ikanda - 20
Mud Pyramid Mosque- 21
Paper Maker- 26
Pyramid- 27
Royal Library- 5
Satraps Court- 10 Ok this is one of the only buildings here that puppets build, and comes with free happy to command a puppet empire. Perfect with the UA and UU.
Stele- 26
Wat- 17 A good building but more because of the base building, not the bonus, which is an absolute bonus for a tall civ with few cities. Plus the 'Wat Legalism' trick has not been in common use since vanilla.
 
Bazaar- 30
Burial Tomb- 19
Ceilidh Hall- 16
Coffee House- 16
Ducal Stable- 19
Floating Gardens - 24
Hanse- 23
Ikanda - 21- The special promotions are OP
Mud Pyramid Mosque- 21
Paper Maker- 26
Pyramid- 27
Royal Library- 2 There isn't much to this building, but I think its for S Tower balance
Satraps Court- 10
Stele- 26
Wat- 17
 
Bazaar- 30
Burial Tomb- 19
Ceilidh Hall- 16
Coffee House- 16
Ducal Stable- 19
Floating Gardens - 24
Hanse- 23
Ikanda - 21-
Mud Pyramid Mosque- 21
Paper Maker- 26
Pyramid- 28 Great combo with piety opener.
Royal Library- 0 In my marathon Assyria game, this wasn't so useful. XP should be +15, not +10. Or better, allow the royal library to hold 2 great works of writing and they'll offer 10XP each.
Satraps Court- 10
Stele- 26
Wat- 17
 
Bazaar- 30
Burial Tomb- 19
Ceilidh Hall- 13
The same thing I say about the Satrapies can be applied here, but I upvoted them because they come on a much better building than this does. In gods and kings, you don't want to build culture buildings unless you go for a culture victory because the maintenance doesn't justify the low culture yields.

Coffee House- 16
Ducal Stable- 19
Floating Gardens - 24
Hanse- 23
Ikanda - 21-
Mud Pyramid Mosque- 21
Paper Maker- 26
Pyramid- 28 Great combo with piety opener.
Satraps Court- 11
Happiness is incredibly important to any strategy, and unlike what other posters have said, it comes in the middle of the game, hardly what I would call too late. This building is much more flexible than its Celtic counterpart because banks are much more valuable than opera houses 4 times out of 5.

Stele- 26
Wat- 17
 
Bazaar- 30
Burial Tomb- 19
Ceilidh Hall- 13
Coffee House- 16
Ducal Stable- 19
Floating Gardens - 24
Hanse- 23
Ikanda - 21-
Mud Pyramid Mosque- 21
Paper Maker- 26
Pyramid- 28
Satraps Court- 11
Stele- 27 For a civ that has a desert start bias (I think??) it is incredibly important to pick up Desert Folklore. A stele almost guarantees first pick of the pantheons (excluding celts or lucky faith CS finds), and a strong, early religion is the best way to build a consistent infrastructure that will support any kind of victory attempt. With the proper start (pretty common with the variety of pantheons), I can get so far ahead I've even played conquest victories with Ethiopia.
Wat- 14 I've never played Siam very wide, nor have I ever attempted domination victories, so the 9-15 extra culture is pretty underwhelming for a UB.
 
Bazaar- 30
Burial Tomb- 16- Giving others gold when you lose a city is not good. I always seem to lose cities with tombs.
Ceilidh Hall- 13
Coffee House- 16
Ducal Stable- 19
Floating Gardens - 24
Hanse- 23
Ikanda - 21-
Mud Pyramid Mosque- 21
Paper Maker- 27- Extra gold in the early game is very useful.
Pyramid- 28
Satraps Court- 11
Stele- 27
Wat- 14
 
Bazaar- 30
Burial Tomb- 16
Ceilidh Hall- 11 - 404 Error: Could not pronounce. Also not as good as the other ones.
Coffee House- 16
Ducal Stable- 19
Floating Gardens - 25 - FG + Lake Victoria= The city pop is 3 digits :eek:
Hanse- 23
Ikanda - 21
Mud Pyramid Mosque- 21
Paper Maker- 27
Pyramid- 28
Satraps Court- 11
Stele- 27
Wat- 14
 
Bazaar- 30
Burial Tomb- 16
Ceilidh Hall- 8 My least favorite one left, just because the opera house isn't that great until you want to get the hermitage.
Coffee House- 16
Ducal Stable- 19
Floating Gardens - 25
Hanse- 23
Ikanda - 21
Mud Pyramid Mosque- 21
Paper Maker- 28 Early extra gold without deviating from any normal strategy is nice, especially in BNW, where early gold is harder to come by.
Pyramid- 28
Satraps Court- 11
Stele- 27
Wat- 14
 
Bazaar - 31 The more the merrier, 'nuff said.
Burial Tomb- 16
Ceilidh Hall- 5 It's a decent upgrade, but I rarely build amphitheaters early. The investment of production to get to this building just isn't worth it to me.
Coffee House- 16
Ducal Stable- 19
Floating Gardens - 25
Hanse- 23
Ikanda - 21
Mud Pyramid Mosque- 21
Paper Maker- 28
Pyramid- 28
Satraps Court- 11
Stele- 27
Wat- 14
 
Bazaar - 31 + 1 = 32 - I still love the Bazaar.
Burial Tomb- 16
Ceilidh Hall- 5
Coffee House- 16
Ducal Stable- 19
Floating Gardens - 25
Hanse- 23
Ikanda - 21
Mud Pyramid Mosque- 21
Paper Maker- 28
Pyramid- 28
Satraps Court- 11
Stele- 27
Wat- 14 - 3 = 11 - Not better enough compared to the the University to really warrant it being a UB.
 
Bazaar -32 -
Burial Tomb- 16
Ceilidh Hall- 6- This may be a wasted vote, but happiness =more growth, or more golden ages.
Coffee House- 16
Ducal Stable- 19
Floating Gardens - 25
Hanse- 23
Ikanda - 21
Mud Pyramid Mosque- 21
Paper Maker- 28
Pyramid- 28
Satraps Court- 11
Stele- 27
Wat- 8- Not enough to warrant a unique building.
 
Bazaar -32
Burial Tomb- 16
Ceilidh Hall- 6
Coffee House- 16
Ducal Stable- 16
Floating Gardens - 25
Hanse- 23
Ikanda - 21
Mud Pyramid Mosque- 21
Paper Maker- 29
Pyramid- 28
Satraps Court- 11
Stele- 27
Wat- 8

Ducal Stable is good, but limited in where you can build it.

Paper Makers on the other hand will be in every city providing you an awesome bonus.
 
Bazaar -32
Burial Tomb- 16
Ceilidh Hall- 6
Coffee House- 16
Ducal Stable- 16 + 1 = 17 - As if we needed another reason to like Poland!
Floating Gardens - 25
Hanse- 23
Ikanda - 21
Mud Pyramid Mosque- 21-3 = 18 - Dull UB.
Paper Maker- 29
Pyramid- 28
Satraps Court- 11
Stele- 27
Wat- 8
 
Bazaar -32
Burial Tomb- 16
Ceilidh Hall- 6
Coffee House- 16
Ducal Stable- 18 - A nice UB if you wish to create some epic cavalry units and upgrade them into tanks. Good combination with Alhambra.
Floating Gardens - 25
Hanse- 23
Ikanda - 21
Mud Pyramid Mosque- 18
Paper Maker- 29
Pyramid- 28
Satraps Court- 11
Stele- 27
Wat- 5 - I also agree it's a rather dull UB. It should provide a percentage culture boost instead, like +25% culture in city.
 
Bazaar -32
Burial Tomb- 16
Ceilidh Hall- 6
Coffee House- 13- production is more important than GP.
Ducal Stable- 18 -
Floating Gardens - 25
Hanse- 23
Ikanda - 21
Mud Pyramid Mosque- 18
Paper Maker- 29
Pyramid- 28
Satraps Court- 11
Stele- 28- Early panteon, unnecessary shrine.
Wat- 5
 
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