Unique Builiding Elimination Thread

Discussion in 'Civ5 - General Discussions' started by jlim201, Sep 23, 2013.

  1. DeathwatchBob

    DeathwatchBob Chieftain

    Joined:
    Oct 2, 2013
    Messages:
    61
    Bazaar - 32
    Ducal Stable- 0
    Floating Gardens - 26
    Hanse- 22
    Ikanda - 15
    Paper Maker- 35
    Pyramid- 33
    Satraps Court- 9
    Stele- 31

    Run free my four-legged brethren! No longer shall ye submit to the tyranny of the Ducal Stable!

    Paper Maker gives you a great bonus for any strategy that involves building libraries in all your cities.
     
  2. sendos

    sendos Immortal

    Joined:
    Aug 12, 2008
    Messages:
    1,455
    Location:
    Melbourne, Australia
    Bazaar - 33 (forgot to vote up, whoops) This is still awesome.
    Floating Gardens - 26
    Hanse- 22
    Ikanda - 12 It's a tough choice. For me, it's between this and satrap's court at the moment in terms of elimination.
    Paper Maker- 35
    Pyramid- 33
    Satraps Court- 9
    Stele- 31
     
  3. njmfff

    njmfff Prince

    Joined:
    Jul 26, 2013
    Messages:
    452
    Bazaar - 32
    Floating Gardens - 26
    Hanse- 22
    Ikanda - 15
    Paper Maker- 35
    Pyramid- 34
    Satraps Court- 6
    Stele- 31

    Pyramid - you'll build it anyway, +1 is just too cute.

    Satraps Court - +2 happiness is good, but Bank takes too long to build, comes in mid game when you'll probably have lot of happiness from luxuries anyway, and requires middle tech, which means, it can slow you down if you're going for upper (science) or lower (military) tech. Oh and you might be a guy like me who often forgets to build Banks. :lol:
     
  4. redwings1340

    redwings1340 Emperor

    Joined:
    Sep 24, 2011
    Messages:
    1,408
    Location:
    Maryland
    Bazaar - 32
    Floating Gardens - 26
    Hanse- 22
    Ikanda - 15
    Paper Maker- 35
    Pyramid- 34
    Satraps Court- 3 Works great with Persia, but it's still the worst one left.
    Stele- 32 You just get your religion and your culture so fast with this building. This may be the only reason in the game not to go scout first.
     
  5. Sake

    Sake Warlord

    Joined:
    Oct 6, 2012
    Messages:
    145
    Bazaar - 33 - It gives so much free money, too good to pass by. Especially good on large maps with a lot of players.
    Floating Gardens - 26
    Hanse- 22
    Ikanda - 15
    Paper Maker- 35
    Pyramid- 34
    Satraps Court- 0 - Let me kill you, Satraps. It works fine with Persia, but it's still just a bank with 2 happiness. If it was university, it would be better since you build universities in every city ASAP. Banks are not that important.
    Stele- 32
     
  6. Jernfrau

    Jernfrau Chieftain

    Joined:
    Oct 14, 2013
    Messages:
    40
    Location:
    Norfolk
    Bazaar - 33
    Floating Gardens - 26
    Hanse- 19 - This is honestly just the worst one that is left.
    Ikanda - 15
    Paper Maker- 35
    Pyramid- 35 - Early faith and early science, yes please
    Stele- 32
     
  7. vibe96

    vibe96 Warlord

    Joined:
    Feb 8, 2012
    Messages:
    264
    Bazaar - 33
    Floating Gardens - 26
    Hanse- 19
    Ikanda - 12
    Paper Maker- 35
    Pyramid- 36
    Stele- 32
     
  8. cpm4001

    cpm4001 Goggleman

    Joined:
    May 27, 2013
    Messages:
    2,016
    Location:
    Not here
    Bazaar - 33
    Floating Gardens - 26
    Hanse- 19
    Ikanda - 12
    Paper Maker- 35 - 3 = 32 - A tad overrated - good, but the weakest of what's left.
    Pyramid- 36
    Stele- 32 + 1 = 33 - Still a very, very good Building.
     
  9. Enrico Swagolo

    Enrico Swagolo Deity

    Joined:
    Jun 10, 2013
    Messages:
    2,387
    Bazaar - 33
    Floating Gardens - 26
    Hanse- 20
    Ikanda - 12
    Paper Maker- 29
    Pyramid- 36
    Stele- 33

    Helping Hanse a bit, because it's a great UB. Don't want it to fall before Paper Maker and Ikanda.

    Potential +50% production, or at least 40. That's very strong, especially if your production value is already great. Every city can become badass with the help of this building...

    Paper Maker gets a hit. How does it have so much points? Yeah, it gives some nice gold, which is especially more valuable in BNW, but it's nowhere near Pyramid, Stele, Gardens, Bazaar, and it has about as many points as these.
     
  10. jlim201

    jlim201 King

    Joined:
    Sep 14, 2013
    Messages:
    825
    Location:
    Somewhere North of the South Pole
    Bazaar - 33
    Floating Gardens - 26
    Hanse- 21- +40% production can be amazing
    Ikanda - 9- Worst one remaining.
    Paper Maker- 29
    Pyramid- 36
    Stele- 33
     
  11. Smote

    Smote Emperor

    Joined:
    Aug 23, 2007
    Messages:
    1,170
    Bazaar - 33
    Floating Gardens - 26
    Hanse- 21
    Ikanda - 6- Worst one remaining.
    Paper Maker- 29
    Pyramid- 37 Early 2 Sci is great
    Stele- 33
     
  12. DeathwatchBob

    DeathwatchBob Chieftain

    Joined:
    Oct 2, 2013
    Messages:
    61
    Bazaar - 33
    Floating Gardens - 26
    Hanse- 21
    Ikanda - 3
    Paper Maker- 30
    Pyramid- 37
    Stele- 33

    Ikanda does nothing for ranged units and is only going to be helpful in cities that are producing units anyway.

    Paper Maker *just* provides extra gold. Pyramid and Stele let you get an early religion. If you do tithe or church property you could get 2 gold for all of your cities or possibly even equal the paper maker with tithe once your cities get over 12 followers (not pop) in them. And the religious gold bonus comes in much later than the bonus from the Paper Maker. If your religion becomes dominant, you'll eventually get more gold out of it than what Paper Maker would give you. And you can still go religion with Paper Makers if you have a start for a decent faith pantheon (or you use the extra money to ally up religious city-states).
     
  13. ense7en

    ense7en n7

    Joined:
    Oct 17, 2011
    Messages:
    995
    Location:
    Edmonton, Alberta, Canada
    Bazaar - 33
    Floating Gardens - 26
    Hanse- 21
    Ikanda
    Paper Maker- 30
    Pyramid- 37
    Stele- 34

    Ikanda was still here? Not anymore.
    Stele is an amazing monument. You need one in every city, so having it help produce faith is just great.
     
  14. Jernfrau

    Jernfrau Chieftain

    Joined:
    Oct 14, 2013
    Messages:
    40
    Location:
    Norfolk
    Bazaar - 33
    Floating Gardens - 26
    Hanse- 18 Hanse beat Ikanda? Damn, let's take it down a notch.
    Paper Maker- 30
    Pyramid- 38 - Best UB in game, Science and faith so early on.
    Stele- 34
     
  15. brevno12

    brevno12 Chieftain

    Joined:
    Oct 20, 2013
    Messages:
    4
    Bazaar - 31
    Floating Gardens - 26
    Hanse- 20 50 % production ? yes please
    Paper Maker- 30
    Pyramid- 38 -
    Stele- 34
     
  16. sendos

    sendos Immortal

    Joined:
    Aug 12, 2008
    Messages:
    1,455
    Location:
    Melbourne, Australia
    Bazaar - 28 Hard to find which UB here is the worst one left. This UB is limited to large or huge maps because, either in small MP or SP, if you have about 8 copies of a resource and you only have about 5 people to trade with, it makes the UB rather situational and at times useless. Also keep in mind that bad relations will make this UB a bit more ineffective and even if you resume trading for a much smaller price, you end up strengthening your opponents to an extent.
    Floating Gardens - 26
    Hanse- 21 great UB, but a bit dependent on Petra and Collosus to make it more effective, but still awesome.
    Paper Maker- 30
    Pyramid- 38 -
    Stele- 34
     
  17. jlim201

    jlim201 King

    Joined:
    Sep 14, 2013
    Messages:
    825
    Location:
    Somewhere North of the South Pole
    Bazaar - 28
    Floating Gardens - 26
    Hanse- 21
    Paper Maker- 27- Gold is less needed than science, faith and production.
    Pyramid- 38 -
    Stele- 35- Having religion is a plus.
     
  18. redwings1340

    redwings1340 Emperor

    Joined:
    Sep 24, 2011
    Messages:
    1,408
    Location:
    Maryland
    Bazaar - 28
    Floating Gardens - 26
    Hanse- 21
    Paper Maker- 24
    Pyramid- 38
    Stele- 35

    Lets see, in a standard 4 city tall strategy, what will these give you by the late game?

    Bazaar - +40ish gpt if you can sell everything. If you have DoF it can even be sold in bulk and get you more money earlier.
    Floating Gardens - +15% food (quite a bit, not sure about specifics, but a ton.)
    Hanse - +40% production (assuming no Petra or Colossus. Again, not familiar enough to know what that raw number is, but it's got to be a ton. Comes at the cost of a bit of gold, although getting patronage and completing trade route quests can lessen that downside.
    Pyramid - +8 science, +4 faith, but the benefits are far greater because of the science and faith early snowball effect (better religion without messing up your tech path). You get more turns of civil service and fertilizer than everyone else, the ability to get more wonders because of your tech lead, and your religion (which could theoretically come solely from this and be good) is giving you way more benefits.
    Stele - +8 faith, but also puts you 10ish turns ahead in social policy acquisition from the start, and the religious benefits add up to give you awesomeness. Also allows you to get a really strong religion while strengthening instead of weakening the start game, which religion normally does.
    Paper Maker - +12 gold per turn.

    Sure, the paper maker is good early game, but the effects don't snowball the way these other buildings do. I also don't think the early game benefits are as powerful or can lead to as big of an advantage as the faith gainers can. It's a nice building certainly, but its effects are sort of like the wat's, but a bit better. It's really nice because you want one in every city anyway, but it's not the same game changer that the other buildings are.
     
  19. Jamesson

    Jamesson Chieftain

    Joined:
    Aug 20, 2013
    Messages:
    29
    Bazaar - 28
    Floating Gardens - 26
    Hanse- 18 Good, but not as good as what's left
    Paper Maker- 25 Early game gold is great
    Pyramid- 38
    Stele- 35
     
  20. TheGrandWazoo

    TheGrandWazoo Warlord

    Joined:
    Mar 4, 2013
    Messages:
    166
    Location:
    London
    Bazaar - 28
    Floating Gardens - 26
    Hanse- 15 Good, but not as good as what's left
    Paper Maker- 26
    Pyramid- 38
    Stele- 35

    Well I would look at it this way - you're going to want libraries anyway, so papermaker with 4 cities puts you 12gpt better off in the early game, as you're saving the 1 maintenance. As a warmonger civ, 12gpt in the early turns will support a group of 7-8 units which can independently take cities. So this building is huge in terms of your early game domination ability, and can really get you rolling. Comparing late game bonuses is all very well, but that's assuming you got there with a solid base... that's what paper maker is great at helping you to do.
     

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