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Unique Improvement Elimination Thread

Discussion in 'Civ5 - General Discussions' started by Gyra Solune, Sep 25, 2013.

  1. Josh123914

    Josh123914 Chieftain

    Joined:
    Jun 23, 2013
    Messages:
    47
    Location:
    Ireland
    Polder- 2
    Terrace Farm-4

    Wow, I just played as the netherlands for the first time ever, and let me just say Polders practically carry their civ. They are brilliant once economics is discovered.

    As for terrace farms, they ain't BAD, but unless you have at least 2 mountain tiles adjacent (which you rarely do outside of your home city) they simply don't justify themselves.
     
  2. Enrico Swagolo

    Enrico Swagolo Deity

    Joined:
    Jun 10, 2013
    Messages:
    2,379
    This is an epic fight. Shall the Noble Rebel Forces of Polder get 2 supporters before the evil empire of Dark Terrace gets one? We shall find out soon.
     
  3. bevelnator

    bevelnator Chieftain

    Joined:
    Jun 6, 2013
    Messages:
    67
    Polder 0
    Terrace Farm 5

    I've been Watching this thread, and now I shall end it!
     
  4. MantaRevan

    MantaRevan Emperor

    Joined:
    Oct 9, 2011
    Messages:
    1,537
    Cue applause
     
  5. bevelnator

    bevelnator Chieftain

    Joined:
    Jun 6, 2013
    Messages:
    67
    I'd like to dedicate this thread to my favorite UI, the Moai.
     
  6. MantaRevan

    MantaRevan Emperor

    Joined:
    Oct 9, 2011
    Messages:
    1,537
    I still think the Brazilwood camp got underrated.
     
  7. cpm4001

    cpm4001 Goggleman

    Joined:
    May 27, 2013
    Messages:
    1,989
    Location:
    Not here
    Yeah, this seems pretty good to me, too - maybe the Brazilwood Camp should be a little bit higher in the list, but otherwise I think it's okay. Of course, I personally would've liked it if the Polder would have won, but since it seems to be a pretty widely misunderstood UI its coming in 2nd is still tolerable (for a while there, it looked like it was going to get eliminated before the Kasbah, which really would've been inaccurate!)
     
  8. MantaRevan

    MantaRevan Emperor

    Joined:
    Oct 9, 2011
    Messages:
    1,537
    While we're at it, do we have a wonder elimination thread, or should I start one?
     
  9. DeathwatchBob

    DeathwatchBob Chieftain

    Joined:
    Oct 2, 2013
    Messages:
    61
    I just finished a huge pangea plus marathon game as the dutch. It was a sacred sites ics game, so not your typical situation but still. Out of 27 cities, I could build Polders in 2 of them (not the capital). If I had Terrace Farms, I could have built them in 22 of those cities (and 6 had juicy mountains). May just be bad luck, but I'd definitely rather have Terrace Farms. As to why I was playing sacred sites ics with William, you'll have to ask Captain Morgan about that one.
     
  10. redwings1340

    redwings1340 Emperor

    Joined:
    Sep 24, 2011
    Messages:
    1,408
    Location:
    Maryland
    The Polder and Feitoria put up a good fight, but in the end the terrace farm is just too good. Building it from turn 1 just gives it so much time to pay off when it's in a good spot. This thread, along with looking at everything else the Netherlands has, has convinced me to play as the dutch next game. Maybe I'll get a flood plains start and change my opinion about the Polder. It is the best looking tile by far, I will give it that!

    This list seems pretty accurate to me. With mercantile city states, you should be able to get an easy 0 maintenance 20 happiness (3 luxuries distributed among city states with 2 special mercantile resources) with the Feitoria, and since Portugal works really well with commerce (and the 33% purchasing discount with Big Ben to supplement it), you might even be able to get protectionism as a policy too for +30 free happiness from these things, along with the ability to buy buildings for almost nothing. This gives Portugal way more money than you even know what to do with, and the ability to either create super cities that actually have every building, or a super mercantile army that can conquer your continent.

    Now, all my comments regarding Portugal is assuming a continents game (or an islands game). In a Pangea setting this is definitely not as good a civ, as it requires transoceanic trade to succeed, and the feitorias can hit fewer city states.
     
  11. cpm4001

    cpm4001 Goggleman

    Joined:
    May 27, 2013
    Messages:
    1,989
    Location:
    Not here
    I don't believe we do! Feel free to get that up and running.
     
  12. sendos

    sendos Immortal

    Joined:
    Aug 12, 2008
    Messages:
    1,134
    Location:
    Melbourne, Australia
    Someone should also start up a reformation belief elimination thread. I could, but I can't remember the list of reformations off the top of my head.
     
  13. MantaRevan

    MantaRevan Emperor

    Joined:
    Oct 9, 2011
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    1,537
    Ehh. I've never adopted a reformation belief before.
     
  14. arand86

    arand86 Warlord

    Joined:
    Jul 22, 2013
    Messages:
    278
    A natural wonder elimination thread would also be neat.
     

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