Atlatlist 12 (-2)
Ballista 15
Battering Ram 20
Berserker 14
Camel Archer 16
Carolean 27
Cataphract 5
Chu-Ko-Nu 37 (+1)
Companion Cavalry 24
Conquistador 17
Dromon 10
Foreign Legion 19
Horse Archer 23
Hussar 16
Hwach'a 12
Immortal 13
Jaguar 24
Janissary 33
Keshik 32
Landsknecht 14
Legion 23
Longbowman 38
Minutemen 29
Mohawk Warrior 23
Musketeer 15
Naresuan's Elephant 14
Pictish Warrior 13
Samurai 13
Sea Beggar 34
Ship of the Line 29
Tercio 18
War Elephant 22
Atlatlist is pretty lame. It comes earlier so can be used to rush an enemy earlier, but the lower means that they do not last long and require more units to siege a city. Not to mention that the the CB comes very quickly and makes them obsolete. Really, the CB addition to G&K is a pretty lame design flaw IMHO. Early archery units should be tough to defend up until the Medieval period and Archery UU should be good units for a longer period of the game (I'm looking at you Bowman).
The Chinese CKN is simply a beast. 2 shots leads to quick promotions. It was already strong, but with G&K providing a viable promotion path in later eras, the CKN is simply amazing!
Ballista 15
Battering Ram 20
Berserker 14
Camel Archer 16
Carolean 27
Cataphract 5
Chu-Ko-Nu 37 (+1)
Companion Cavalry 24
Conquistador 17
Dromon 10
Foreign Legion 19
Horse Archer 23
Hussar 16
Hwach'a 12
Immortal 13
Jaguar 24
Janissary 33
Keshik 32
Landsknecht 14
Legion 23
Longbowman 38
Minutemen 29
Mohawk Warrior 23
Musketeer 15
Naresuan's Elephant 14
Pictish Warrior 13
Samurai 13
Sea Beggar 34
Ship of the Line 29
Tercio 18
War Elephant 22
Atlatlist is pretty lame. It comes earlier so can be used to rush an enemy earlier, but the lower means that they do not last long and require more units to siege a city. Not to mention that the the CB comes very quickly and makes them obsolete. Really, the CB addition to G&K is a pretty lame design flaw IMHO. Early archery units should be tough to defend up until the Medieval period and Archery UU should be good units for a longer period of the game (I'm looking at you Bowman).
The Chinese CKN is simply a beast. 2 shots leads to quick promotions. It was already strong, but with G&K providing a viable promotion path in later eras, the CKN is simply amazing!