Unique Units

New Soviet UU *needs name* 18 strength, 2 move and costs 45 :hammers:
(UU of Infantry, represents Cannon Fodder)
 
Red Guard?Bolshevik Soldier?Soviet Infantry?
 
Keshiks should perhaps be a tad weaker (they're only light cavalry) require no iron, and ignore all defensive bonuses including walls and castles. The reason the Mongols were so successful is because they came out of nowhere and attacked before anyone could muster a defense.
 
I support the suggestion to replace the Mayan Holkan (Spearman) with Atlatl (Archer). Click here to see the available art for it. For stats, I would give it 4 strength and +25% vs. Melee units (essentially what Holkan has now).

Also, the Malinese Skirmisher could be improved somehow. Here is a thread that has suggested what to do with the 'yam baka' unit and more presicely this post (1st one) has suggested a more fitting name change. Now that Quechuas are renamed Quechua Warriors, Skirmishers could receive a similiar treatment.
 
Incan Quechua - Pass through mountains and has a withdrawal chance. To mimic the Incan rebellion tactics against the Spanish. If put in, perhaps also put a barb city representing the Mapuche to the South on the other side of the Andes (Failed Incan conquest of the region, would help the UHV, Mapuche resisted Spanish/Chilean/Argentinian conquest for some time too)

Numidian Cavalry - Dunno if it'd help but perhaps if they could target melee units would help ? If they get rid of garrisoned axes then swords can really shine...

The only reason to change the Indian UU is if you want to play as say Akbar where you'd obviously want something military...Don't think it'll happen...

I think that the native american unit should be a horse archer (Sioux/Lakota Horseman ?) of some sort (3 movement perhaps to make it a pillaging machine ?). It'd make the jaguar useful (no Dog soldiers to face) but also make northward Aztec expansion alot more problematic (economy harder to develop).

Don't mind the Holkan staying as spearman replacement, remnants of the mayan states lasted alittle longer than the Aztecs...

Does anyone find the Samarai useful ? Maybe if you started around the start of the Tokugawa era and had to unite Japan...

Keshik...+50% xp (well you get the idea, more xp) might further increase chances against China. I'd imagine super-promoted Keshiks should do the job...

Might be abit late with those ideas...
 
I think that the native american unit should be a horse archer (Sioux/Lakota Horseman ?) of some sort (3 movement perhaps to make it a pillaging machine ?).

Horses on America before Europeans?
 
Well if you wanted it to be a really alternate history scenario, we could say that the ancient Native Americans who crossed over from Siberia never killed off the horses indigenous to North America. Anyways, it is a good idea for after the Europeans arrive as possibly a way to slow down European and American expansion.
 
Well if you wanted it to be a really alternate history scenario

I don't want it.

as possibly a way to slow down European and American expansion.

It doesn't need slowing down.
 
My first sentence was intended to be a joke... The Expansion I believe does need to be slowed. Both the Europeans and U.S. are given sufficient troops, either through the Conquerors event or the declaration of war against America providing extra troops, to defend against the Dog Soldiers. It would also make more sense as they would represent the more militarily advanced Indians who adopted horses and gunpowder.
 
Both the Europeans and U.S. are given sufficient troops, either through the Conquerors event or the declaration of war against America providing extra troops, to defend against the Dog Soldiers.

I've seen enough Native New Orleanses etc.
 
I've seen enough Native New Orleanses etc.

Agreed. The Native Americans are good enough as they are.
However, I liked your Numidian Cavalry suggestion. Giving them just a little more chances of withdrawal isn't really a good unigue ability, unlike this. Besides, Ballista Elephants are already doing something similiar, except to cavalry and outside the city walls.
 
After playing some more games (or atleast starts) with America I get your point on the native cities thing...

What if native american units spawned after America comes into the game (speed up initial colonisation until that point but is considerably slower after that point) ? Well other than the obvious how to contain the Aztecs problem (unless they become more likely to get conquered...which I don't think I've seen happen once yet...)
 
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