ExpiredReign
Deity
This is the first release of a small mod-mod to handle one of the more contentious issues that is in Communitas, the weird upgrade path of certain units.
As I have version 3.16 of the mod this is a mod to change the things found in that version. However, the values changed should be found in 3.15.1 which is the most common version doing the rounds. If you notice any strange changes when using this please make a note of the version difference, that way I can check what was changed between those two versions that is affected by this mod-mod.
The things that this mod-mod does are:
I will maintain this as long as CEP has the contentious changes in it. It is not my desire to have this going for ever, CEP should be a 'community-driven' mod and the desired changes are down in writing for ALL to see.
Any minor changes that you want to have added, let me know here and I will add them.
The 1st version file is here.
Here is the 2nd version
This fixes the incorrectly set ObsoleteTech on the Musketman class units.
Just in case anyone feels the need to use version 3.16, here are my copies of the mods from the last time I built them.
Update: As of 4pm Australian time 6th May, these files reflect the LATEST compiled from source. Until further notice, I will make available compiled files here in addition to maintaining the GitHub source.
As I have version 3.16 of the mod this is a mod to change the things found in that version. However, the values changed should be found in 3.15.1 which is the most common version doing the rounds. If you notice any strange changes when using this please make a note of the version difference, that way I can check what was changed between those two versions that is affected by this mod-mod.
The things that this mod-mod does are:
- Reverts the upgrade path of MELEE units to a more logical and simpler one.
- Merges the resource based MELEE units into the main MELEE path once naval units become resource based.
- Adds the 'Medic' promotion to MELEE units.
I will maintain this as long as CEP has the contentious changes in it. It is not my desire to have this going for ever, CEP should be a 'community-driven' mod and the desired changes are down in writing for ALL to see.
Any minor changes that you want to have added, let me know here and I will add them.
The 1st version file is here.
Here is the 2nd version
This fixes the incorrectly set ObsoleteTech on the Musketman class units.
Just in case anyone feels the need to use version 3.16, here are my copies of the mods from the last time I built them.
Update: As of 4pm Australian time 6th May, these files reflect the LATEST compiled from source. Until further notice, I will make available compiled files here in addition to maintaining the GitHub source.