Thunderbrd
C2C War Dog
Please T-brd I'm not a beginner. Don't act like I don't know how to wage war in C2C. Look T-brd thru the MP games you've caught a glimpse of my play style. Why would my playstyle be any different here.
No the city of Uxmal was not built on a hill, floodplains desert, mouth of river.
No I've never had a Hunter attacked by 30 aniamls and walk away unharmed. What Options are You Using to get such unrealistic results?
My anger was directed at city defenders being 3 to 4 times stronger than they Ever should be. The SH was the newest promo I'd seen over used like it was.
I gave you a quick synopsis and you react and type a tome over it! And you made way too many assumptions about it and how I play. Every paragraph is over thought and over assumed on your end I'm afraid to tell you.
It would have taken me Hours to reply to every one of your questions and many did not need to be asked at all. It took me over an hour just to type my synopsis post. But all you really had to do was to take the savegame I posted and played a round or 2 attacking Uxmal. A picture is worth a 1,000 words and a round of play or 2 id worth 10,000. I can't write you a book over a subject that it is obvious to have many problems. And early game city attacking has Many many big problems. And has had them since right before April of 2014 when you made some coding changes that for me Broke this part of the game. From 2009 till early 2014 there was a fear of being attacked and having your city taken in the game. But after your changes in early 2014 there is No Longer any Fear left. Why? Because City defenses are Too strong thru multiple avenues of change. All made by your hands in the name of "depth and sophistication".
Edit: I attacked Uxmal 4 times with a continued expansion of promos given to my units. By that time it did Not matter any more all because the 1st attack failed. That is the key. That is when I laid waste to it' tiles and stationed units on every food or hammer producing tile it had. It eventually shrunk to size 4 from a peak of size 10. Uxmal did fall just several turns ago. It took getting Othobols(sp), Oxbelos, and Mounted infantry to crack it enough that the 200+ unit army surrounding it could finally start taking out it's defenders. Aided by multiple units that gave enough collateral damage to make a difference. Those defenders acquitted themselves very very well. For everyone one of them that died I lost 2 - 5 attackers
JosEPh
I guess my main point was how do you come to the conclusion to be enraged at a promotion that has very minimal combat benefit? If they are full of SH, then all the more it has something to do with other factors.
From what you said, I'm thinking it really has more to do with city defense buildings. Something was certainly out of balance in that situation.
Don't get me wrong here, I do respect you as a player and a competitor, particularly in our MP games where you've shown serious skill. It's just frustrating that you'd illogically target something that has nothing to do with your irritation.
Even in Vanilla, however, I was able to hold a single hill with 6 machine guns against nearly 100 fully healthy attacking units ranging from infantry to cavalry to artillery. If the defensive situation is right, it's nearly impossible to take the position. SOMETHING was giving that city the right circumstances.
And since you do check the combat odds, roughly what were the attacker odds showing as? (They were probably about 10% less in reality since they would probably have been damaged by the city between attacking and actually entering combat - then add in all the first strikes suffered before having a chance to return fire...)