Unit Previews: Pikemen

Ok, I've finally finished rendering :D it was suprisingly fast compared to a few of my previous units :cool:
here's my specs for anyone interesting in my renders :) -
Model & Animation Specs
# of Frames: 960 (120fr*8dir)
Size: 225*225
Format: .tiff
Anti-Aliasing: low (Floyd-Steinberg)
Anti-Alias ground reflection = on
Shadow density: 25
Ambient lighting: 7
# of lights: 9 (1 “shadow light” + 8 surrounding)
Raytracing: shadows only
# of polygons: 32.5k
# of textures: 26

Computer Specs
733 MHz
384 Mb ram
20 GB HDD (20% free)
128 Mb GeForce5200 video card

Total Render Time:
3 hours

now I just have to do the gazillion "post production" things to make it compatible with civ :rolleyes: expect it by thursday :D
 
Halbreeder would could after the pikeman, no?
 
The halberdier would probably be used the same as a pikeman but with higher attack (and come a bit later)
in RaR thier stats are 3/4/1 and the pike is 2/4/1 (or is it 1 attack?, cant remember ;))

@GF - is a pike version really needed? I think the normal pikeman is good, but I might make it jsut for the sake of variety :)
 
Only make it if you want to, Dease. I would like the long pike if you make it though, but I don't really have a preferance...

'What I really want is for people to make Warhammer 40K units... But.. erm.. we knew that.
 
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