Doing a little brainstorming:
I think that it doesn't really make much sense to have the Run.flc for this unit being the paddlewheel.
I mean, as cool as it'd be, it'd make more sense for the sails to be used on the long distances and the paddle for the battle. But it might also be good to have the paddle going as well as the sails.
So I think the attack anim ought to have the paddlewheel going and the sails folded up.
Anybody know the deal with the flags and the adjustable poles they are hanging from?
I'd also like to do a cannon attack version of this so that it can be used for later periods, but the primary attack I'm going to work on is the catapults.
I really think that this would make a good industrial unit with steam power as well. I was actually going to request a sidewheel war junk, but I think this will more than suffice.
With some armor plating on the sides and smoke stacks where the aft sails used to be could work very well I think. Or maybe the smoke stacks should be more towards the middle? I dunno... help me out. Could make a good ironclad like the
Warrior as opposed to the
Monitor style of the Civ3 ironclad.
Also, just a thought, I'd like to see a similar industrial varient of aaglo's Korean Turtle Ship. Hope he does one...
