Unit requests thread

I appreciate the advice! I'll have to try redownloading NifSkope, it gave me a lot of issues before trying to install. Even being able to make simple models myself would help a lot until I can build up to what I really want to make
Haven't resisted, it's done...

elite_hellcat_showroom.jpg


Do you want it now (and then join the dark side of the Force :evil:) or try to do it by yourself?
 
As for the artillery, the attached files should be what you need to turn the vanilla artillery airborne. Hope this serves as a good base for you to put in a model of your liking. If not, post a link to the unit you would like to have and I can see what I can do (it is relatively quick to do once the necessary steps are known). Same goes for the mule if you get it at some point.

Enjoy! :)
I tested the artillery. After some initial problems, it worked fine with a changed artillery modell, too.
 
Haven't resisted, it's done...

View attachment 733935

Do you want it now (and then join the dark side of the Force :evil:) or try to do it by yourself?
Wow! Did you reduce the polygons at all or is this still the original model? Or did you build it from scratch? I'm in the middle of moving so I'm waiting to get settled before I get back to modding again, but there's still a lot I'm trying to do eventually
 
Wow! Did you reduce the polygons at all or is this still the original model? Or did you build it from scratch? I'm in the middle of moving so I'm waiting to get settled before I get back to modding again, but there's still a lot I'm trying to do eventually
:lol: It would be strange to discourage you from using the reduction method and use it myself, no?

No, I built it from scratch. I just used my "4views method", taking pictures of the file you furnished, putting them like a cross on X,Y,-Y & Z, and then tracing the lines.
For textures, I used the same pictures from the .OBJ (that's the method I use for 50%-60% of the models I've designed and posted on CFC).
It remains a bit heavy, but we're far from the original one. It should work in Civ like a charm, if you want it. We would just have to choose the anim you want.

Good luck with the move!
 
:lol: It would be strange to discourage you from using the reduction method and use it myself, no?

No, I built it from scratch. I just used my "4views method", taking pictures of the file you furnished, putting them like a cross on X,Y,-Y & Z, and then tracing the lines.
For textures, I used the same pictures from the .OBJ (that's the method I use for 50%-60% of the models I've designed and posted on CFC).
It remains a bit heavy, but we're far from the original one. It should work in Civ like a charm, if you want it. We would just have to choose the anim you want.

Good luck with the move!
That's super impressive work! I can't even tell a difference from the original :worship:

I'll definitely take it and try it out, I was just gonna use Jet Fighter animations but I still have to fix NifSkope.

And I appreciate it! After I get settled in a few weeks I'll try my hand at some basic unit/building modeling :salute:
 
Thank you for the link.
There are a lot of interesting modells in it, also the Brumbär, but as I understood, these are Civ5 units that need to be converted first?
 
There are a lot of interesting modells in it, also the Brumbär, but as I understood, these are Civ5 units that need to be converted first?
yes, but don't worry the conversion is easy, somewhere there is a converter of the civ5 file to some other format, then you import from this format to blender or another 3d editor, then you assign weight to the export bone, (and that's how I modified the mobel itself roland authored by snafusmith) and wuola.
 
yes, but don't worry the conversion is easy, somewhere there is a converter of the civ5 file to some other format, then you import from this format to blender or another 3d editor, then you assign weight to the export bone, (and that's how I modified the mobel itself roland authored by snafusmith) and wuola.
:lol:
Not sure Kathy will find it easy...
 
Thank you for your works, it is great again!

And you are right, Blender is not that easy for me. I tried it once and and not even could do the simples thinks. Nifscope is fine for me, blender is not.
 
I hoped it could also be in the german Civ5 pack, but it is not. Nevertheless I got the idea to use a Neubaufahrzeug, a multi-turret tank for German Civilization.
Bundesarchiv_Bild_101I-761-221N-06%2C_Norwegen%2C_Panzer_%22Neubaufahrzeug%22.jpg

Unfortunately no picture shows clearly the multiple turrets, I think this one is best.
 
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