Deliverator
Graphical Hackificator
We have a problem in Dune Wars where units with DOMAIN_SEA and bCanMoveAllTerrain set to 1 are unable to attack cities. In an earlier version of Dune Wars they could, but since we have merged in more recent version of RevDCM, Better BTS AI and BUG this has broken.
I am trying to track down the code that could be causing this. I initially thought that that it must be something in CvUnit:canMoveInto, but when I stubbed out that function to always return true, the units in question where still unable to attack cities. Can anyone point me to some other code that might be affecting this?
I am trying to track down the code that could be causing this. I initially thought that that it must be something in CvUnit:canMoveInto, but when I stubbed out that function to always return true, the units in question where still unable to attack cities. Can anyone point me to some other code that might be affecting this?