UnOfficial Expansion: Rise and Fall of Empires, Alpha Release Soon

Discussion in 'Civ5 - Creation & Customization' started by Genghis.Khan, Nov 26, 2012.

  1. Genghis.Khan

    Genghis.Khan Person

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  2. Gorhaax

    Gorhaax Warlord

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    Yes I followed the instructions, but the mod didn't activate properly, just the folder was created.
     
  3. Genghis.Khan

    Genghis.Khan Person

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  4. Genghis.Khan

    Genghis.Khan Person

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    Colonies will be released Soon. Most of code is already done, only game text is missing.

    It is now a new system it's just a new improvement which grants you new territory and resources + 3 gold and 2 production but causes 1 unhappiness. It can only be created by the Colonist Unit (which dies after creating the improvement) and outside your borders
     
  5. Gorhaax

    Gorhaax Warlord

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    The download changelog states that the current version is 1.4, but when I download i'm only getting 1.3 and still having the same problem with a blank folder being created.
     
  6. Genghis.Khan

    Genghis.Khan Person

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    In this post there is the zipped version of this mod. Hope it creates no errors this way.

    Anyway, just noticed that it is a 22MB file (zipped into a 700kb one)
     

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  7. Genghis.Khan

    Genghis.Khan Person

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  8. Sir Shfvingle

    Sir Shfvingle Chieftain

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    Nice. That makes it a little more convenient. Though, will you be updating the Steam mod the same day you release new versions?
     
  9. Genghis.Khan

    Genghis.Khan Person

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  10. Genghis.Khan

    Genghis.Khan Person

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  11. Genghis.Khan

    Genghis.Khan Person

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  12. Gorhaax

    Gorhaax Warlord

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    I can't seem to find the GameDefine.sql file in order to change back to 1UPT.
     
  13. Genghis.Khan

    Genghis.Khan Person

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  14. Sir Shfvingle

    Sir Shfvingle Chieftain

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    How's it coming along?
     
  15. Genghis.Khan

    Genghis.Khan Person

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  16. Acoustic

    Acoustic Warlord

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    I understand that there are mod mods that include:

    gameplay enhanced/AI

    Colonies

    What about all of the other stuff that says that it is "implemented" like cultural diffusion and revolutions?
     
  17. Genghis.Khan

    Genghis.Khan Person

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    They are part of another Mods by another Modders. All I have done is compatibility so they can be played in a single mod (and mostly they can, the max. I had to do was to merge TopPanel.lua files)
     
  18. Acoustic

    Acoustic Warlord

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    So, are those mods included or gonna be included in the alpha release? Or do we dl those separately?

    Also, I see lots of talk about historical accuracy/realism. Might we see something similar to Rhyes and Fall where certain civilizations spawn in later? This mod honestly reminds me a lot of that?
     
  19. Acoustic

    Acoustic Warlord

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  20. lp_04

    lp_04 Prince

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    Hi there.
    I got a beautyfull surprise when I came back to the civ world and found this mod in development. I haven't played civV in a few months because I need the historical component of RFC. But now there is RFE!!!!

    First of all, I have some ideas you can use (or not, as you wish):
    -» School of Sagres is an interesting thing (I am portuguese, so I'm proud you have chosen it), but I think it could be changed. Make Tower of Belém as it is a bit more famous.
    -» NBA wonder?? Well, I don't consider it a good thing to put. Is too specific. Like putting FIFA and any organization... I would prefer to see some convencional wonders like Empire State Building, La Sagrada Famili, Broadway, Sacré-Coeur, Basilica di Sant Maria, Metéora or Potala.
    -» You could add The Modern Olimpic Games as a national wonder in the modern era (or use a modern era boost, it is also good)
    -» Add 2-4 more policy branches. It would be really good. You can add things related to EMPIRE (as you are going to put WARRIOR STATE) for instance.
    -» 3 uniques are a really good idea! Do not consider to add x buildings and y units. Just put them as they fit in civs.
    -» Add 2 or 3 resources like coffe, for instance..

    Now to the more complex ideas:
    -» Add a new concept: Historical World Scenario (similar to RFC), you will certainly win the firt place in "historical scenarios of civV"...
    -» Add corporations to work in a way simillar to religion (or not)
    -» Add diplomatic uniques to work just as spies (outside the map)

    -» Abou the civilizations, I have some other ideas but these ones are also good. I can work portugal for you.


    If you like, I can design something fot the mod (I can not work in any other thing). I could also create an entire board game to be released together with the mod.

    Thank's again for the project ;)
     

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