Genghis.Khan
Person
Is this the design?
Good work, too complex, must spend some hours reading that.
First look:
- Pré-historic era covers many years (like a million or more), historically speaking. I have reduced the design I made only to the neolithic period. It is not too complex nor extensive and can easily be changed.
It was a part of the Mod Caveman2Cosmos. I think some ideas can be used from there. Reducing millions of years to about 10,000 years is a good idea, as it is a lot more difficult to cover the entire Prehistoric period.
I also thought of another idea: art movements (relism, barroque, clacissism, classical art, modernism, ...) to boost your civ. Can be placed on the tech tree, policy trees or in a separate "artistic tree". Maby it makes the game more complex, it is just an idea. I don't think they fit the tech tree nor the policy tree as they are different from social organization and scientific/technological advancements.
You choose
Want me to send you the final design of a neolithic era? It's quite simple and acessible. Adds some pre ancient units (like stone spearman or other name), new wonder: Çatal Höyük (big ancient city in southern turkey), some buildings (longhouse, befor the palace, with less gold/science/culture boost; cromelecs - small boost of fsith and culture) moves stonehenge, reveals all the bonus and luxury resources. basically, makes the first eras more playable and diverse without making them too complex.
Art Movements - an intersting idea, maybe like:
- Cubism - +2 per Museum. May build the Art Gallery Building which graants you 6 and +5% in the city in which it is built.
- Classisism - +1 per Theatre.
Unlocked: At Being the First to Research a Technology (I think that is possible using Lua)
I apologize for the ignorance on my part, I just can't seem to grasp what you are doing lol.
Are you working on including these all together for the release?
Yes