Genghis.Khan
Person
Disclaimer: The Sid Meier's Civilization V: Gods and Kings 'UnOfficial Expansion: Rise and Fall of Empires' Modding Project is a WIP (Work in Progress) Customization of Sid Meier's Civilization V: Gods and Kings. However this Project, even if owning no completed project, includes several minor released Customizations, more commonly know as ModMods. This thread has the purpose of providing a source of information about the Delevopment and Announcements rather than including discussion about this Moding Project.
About the Project
Our Purpose
UnOfficial Expansion: Rise and Fall of Empires has grown to be a large project. Altought including only a small team of people who, with non-commercial profits, dedicate themselves, in their free time, to delevop a customization of a game they greatly apreciate. Modding is as Game Delevopment, itself, an art, requiring imagination and time, but with some unfortunate limits due to programming issues. Programming in Game Delevopment is an Art as well, and also a Science, to convert ideas into code, to make those ideas actually happen. Computers rule the world, and are resposible for a lot of our confort and are a part of our lifes.
Gaming is a way to stimulate imanigation and as reading, to let people live new experiences, new world, alternative events, and to provide hapinness, a critical dimension of human beings. There are many people who's life goal is to reach the perfection of happiness, while others want to leave a mark, their own ideas, creations, to contrbute to this world, even if History nevers recognize them. The main purpose of this Customization of Sid Meier's Civilization V: Gods and Kings is to provide a source of happiness to every player and to the delevopers of this Mod.
Our Goals
UnOfficial Expansion: Rise and Fall of Empires' main goals in the Customization of Sid Meier's Civilization V: Gods and Kings are to enhance Gameplay Exprience, provide and polish Historical Accuracy, an important dimension of this game, as History is an important part of our lives, because we are not who we are just because who we are, we are who we are because of who we are and our culture, who 'we' were in the past, the past of our ancestors, provide a Challenge to all the players, stimulate their capacities to solve a situation, as there is not one option, but many, and also to increase Immersion, make the player actually being inside the game, provide a simulation with the highest possible level of realism
Delevopment Team
UnOfficial Expansion: Rise and Fall of Empires is delevoped by a team of three members of the Civilization Fanatics Centre. While most of the work is handled by the Lead Designer and Programmer, there are also large contributors to this project. As most of UnOfficial Expansion: Rise and Fall of Empire's work is compatibility between other existing Customizations of Sid Meier's Civilization V, there is no real author of this Mod, only of it's original content, which represents a smaller part of this Project. None of the delevopers have professional experience in Programming or Game Delevopment. Firaxis Games has made possible that customizations are easily implemented without any major knowdlege of Programming. Derek "Kael" Paxton has created the "Modder's Guide", in which consists most of the Modding experience of the developers. Even if you don't know anything about Modding, as long as you have time and want to learn and help, you have a place in this team.
Genghis.Khan - Lead Designer and Lead Programmer (eXtensive Markup Language; Structured Query Language)
mrc2022 - Designer and Programmer (eXtensive Markup Language)
Main Assignment: Building Designing and Programming
crawf0rd - Designer and Programmer (eXtensive Markup Language and Structured Query Language)
Main Assignment: Beliefs Designing and Programming
Special Thanks
The UnOfficial Expansion: Rise and Fall of Empires Development Team would like to thank the following individual and entities for their contribuition to the Development of this Modding Project, If you think you should be referenced here and you are not, please, send a private message to Genghis.Khan at the Civilization Fanatics Forums.
Firaxis Games for providing Modding Tools necessary to the Delevopment of this Mod and for making Sid Meier's Civilization V highly customizable
Derek "Kael" Paxton for providing the "Modder's Guide", an excellent tutorial about Sid Meier's Civilization V Modding that made this Project possible
lemmy101 for providing the Indie Stone Visual Tech Tree Editor, making the process of Technology creation much easier
CaptainBinky for providing the Indie Stone Visual Tech Tree Editor, making the process of Technology creation much easier
Drawmaeus/Strabo for helping and directing this Team through DLL an Lua Modding
Thassalicus for helping and providing code in Lua Modding
whoward69 for helping and awnsering several questions allowing more extensive Modding
Sir Shivfngle for believing in this Modding Project right from the start and helping in Testing and Debugging and provide Suggestions to Improve this Project
SOT_Mohawak for believing in this Modding Project from the start and providing Suggestions to Improve this Project
PawelS for helping with the Colonies! ModMod
General Tsao for helping with the Colonies! ModMod
Gorhaaz for helping in Debuging this Modding Project
FramedArchitect for helping and believing in this Project from the beggining
Gedemon for helping and awnsering questions which allowed this Project to happen
Irkalla for helping and creating the pseudocode of the Exploding Volcanos concept
black123 for believing in this Modding Project from the beggining
Teutonic_Rush for believing in this Modding Project from the beggining
Craig_Sutter for helping in the pseudocode of the Dynamic History Scenario Project
NotSoGood for helping in the Dynamic History Scenario Project by awnsering Lua-related questions
Liztiago for contribuiting to this Project's designning
About the Project
Our Purpose
UnOfficial Expansion: Rise and Fall of Empires has grown to be a large project. Altought including only a small team of people who, with non-commercial profits, dedicate themselves, in their free time, to delevop a customization of a game they greatly apreciate. Modding is as Game Delevopment, itself, an art, requiring imagination and time, but with some unfortunate limits due to programming issues. Programming in Game Delevopment is an Art as well, and also a Science, to convert ideas into code, to make those ideas actually happen. Computers rule the world, and are resposible for a lot of our confort and are a part of our lifes.
Gaming is a way to stimulate imanigation and as reading, to let people live new experiences, new world, alternative events, and to provide hapinness, a critical dimension of human beings. There are many people who's life goal is to reach the perfection of happiness, while others want to leave a mark, their own ideas, creations, to contrbute to this world, even if History nevers recognize them. The main purpose of this Customization of Sid Meier's Civilization V: Gods and Kings is to provide a source of happiness to every player and to the delevopers of this Mod.
Our Goals
UnOfficial Expansion: Rise and Fall of Empires' main goals in the Customization of Sid Meier's Civilization V: Gods and Kings are to enhance Gameplay Exprience, provide and polish Historical Accuracy, an important dimension of this game, as History is an important part of our lives, because we are not who we are just because who we are, we are who we are because of who we are and our culture, who 'we' were in the past, the past of our ancestors, provide a Challenge to all the players, stimulate their capacities to solve a situation, as there is not one option, but many, and also to increase Immersion, make the player actually being inside the game, provide a simulation with the highest possible level of realism
Delevopment Team
UnOfficial Expansion: Rise and Fall of Empires is delevoped by a team of three members of the Civilization Fanatics Centre. While most of the work is handled by the Lead Designer and Programmer, there are also large contributors to this project. As most of UnOfficial Expansion: Rise and Fall of Empire's work is compatibility between other existing Customizations of Sid Meier's Civilization V, there is no real author of this Mod, only of it's original content, which represents a smaller part of this Project. None of the delevopers have professional experience in Programming or Game Delevopment. Firaxis Games has made possible that customizations are easily implemented without any major knowdlege of Programming. Derek "Kael" Paxton has created the "Modder's Guide", in which consists most of the Modding experience of the developers. Even if you don't know anything about Modding, as long as you have time and want to learn and help, you have a place in this team.
Genghis.Khan - Lead Designer and Lead Programmer (eXtensive Markup Language; Structured Query Language)
mrc2022 - Designer and Programmer (eXtensive Markup Language)
Main Assignment: Building Designing and Programming
crawf0rd - Designer and Programmer (eXtensive Markup Language and Structured Query Language)
Main Assignment: Beliefs Designing and Programming
Special Thanks
The UnOfficial Expansion: Rise and Fall of Empires Development Team would like to thank the following individual and entities for their contribuition to the Development of this Modding Project, If you think you should be referenced here and you are not, please, send a private message to Genghis.Khan at the Civilization Fanatics Forums.
Firaxis Games for providing Modding Tools necessary to the Delevopment of this Mod and for making Sid Meier's Civilization V highly customizable
Derek "Kael" Paxton for providing the "Modder's Guide", an excellent tutorial about Sid Meier's Civilization V Modding that made this Project possible
lemmy101 for providing the Indie Stone Visual Tech Tree Editor, making the process of Technology creation much easier
CaptainBinky for providing the Indie Stone Visual Tech Tree Editor, making the process of Technology creation much easier
Drawmaeus/Strabo for helping and directing this Team through DLL an Lua Modding
Thassalicus for helping and providing code in Lua Modding
whoward69 for helping and awnsering several questions allowing more extensive Modding
Sir Shivfngle for believing in this Modding Project right from the start and helping in Testing and Debugging and provide Suggestions to Improve this Project
SOT_Mohawak for believing in this Modding Project from the start and providing Suggestions to Improve this Project
PawelS for helping with the Colonies! ModMod
General Tsao for helping with the Colonies! ModMod
Gorhaaz for helping in Debuging this Modding Project
FramedArchitect for helping and believing in this Project from the beggining
Gedemon for helping and awnsering questions which allowed this Project to happen
Irkalla for helping and creating the pseudocode of the Exploding Volcanos concept
black123 for believing in this Modding Project from the beggining
Teutonic_Rush for believing in this Modding Project from the beggining
Craig_Sutter for helping in the pseudocode of the Dynamic History Scenario Project
NotSoGood for helping in the Dynamic History Scenario Project by awnsering Lua-related questions
Liztiago for contribuiting to this Project's designning