Unwanted Cities

I don't understand why people hate cheating so much. It is JUST A GAME!!!!

Some say that if they don't cheat, they are pure. What bull!

And besides, although I always have the cheats on, I actually rarely use them.

I was losing one game to the americans, but my surival instincts came in and I quit the game before the loss became official, but not before shouting expletives at the AI americans and calling them "impatient religious zealots."
 
I'm not against Cheats, they can be quite fun if you use them right. But If I want to realy experience a game, then cheats are an unprecidented no. Knowing about cheats ruined my single player experience with Starcraft. After I ceated though all the levels and saw the entire plot, I lost all interest in trying to replay the Campaigns as they were meant to be played. I didn't re-discover my love of Starcraft untill I got Broodwar and went online. Cheats are great if yuo want to experiemnt and mess arround, but to realy get the full experience there must be a chance of failure. If there is no risk, there is no fun.
 
No risk=no fun? That's why I created the IceBots scenario. :D

In IceBots, you have a bunch of nanobots throwing nukes at eachother NONSTOP! To keep the risk there, I eliminated SDI from the scenario. I made 3 pluto units available to the robots, as well as most of the plutowonders. I also increased the amount of food and shields provided by farms and mines, and one of the plutounits given to the robots is the B-717-200, the one shown in the previous page, to keep the population rapidly expanding. This was actually modeled after something I did in simearth. Got a bunch of robots, froze the planet, maximized food production, morale, medicine, and nuclear fuel. All that equals ETERNAL NUCLEAR WAR!!!! :evil: So far, I have only played IceBots with the civ on autopilot, but someday, many centuries from now, I'll probably play it regularly. Although my empire is in the rules.txt, it is not actually in the scenario, unless the yellow guys get killed and someone else loses their capital.
 
PlutonianEmpire said:
I don't understand why people hate cheating so much. It is JUST A GAME!!!! ..."

Dont get me wrong PlutiE! I am *NOT* condemning you, I just made an observation. *I* to used to cheat with PC & PS games, partly because I thought my skill was to low to win without, I supposed that the wast majority of gamers was much more skilled than me and I was dull (which is not the case, I am actually pretty average). So I used to play with cheats most of the time, at least until I was soo good that I would dare try it out without cheats activated.

All this changed one day when I was playing "Fear Effect 2" (a kind of Adventure game) on my Sony Playstation (PS1). *THIS* game *HAD* no cheat mode! You had to play through the *ENTIRE* game in order to actcivate cheats (when you play through it a second time) . Must admitt that I swore a lot while working my way through it, but I was having *more* fun than when I played "Fear Effect 1" where I was playing in "god mode" all the time. So I discovered *TWO* things:

*FIRST* I am not as lousy as I thought, and I could work my way through also difficult parts, by trying and trying again.

*SECOND* A game that is *WELL* made is best played *WITHOUT* cheat mode activated. What I mean is that a skilled gamemaker will balance thae various parts of the game and create a game mechanism that is pure plaesure to work your way through. Cheat mode distorts the balance and ruins a lot of the fun in playing it.

Consider a "shooter" like Doom; shure its great to be imortal and have all weapons and full ammo and its fun to just slaughter all the opponents .. but.. where is the challenge?

To summarize: any game which is more fun to play in cheat mode than without is to crappily designed and not worth the trouble playing.

Cheat mode in Civilization on the other hand has TWO uses:
ONE: For debugging.
TWO: Release pent up anger... you know... when that stupid AI civ crosses you and ruins your carefully laid plans and backstabs you... so... activate cheat mode... create *NUKES* ... then let 'im have it!!! :devil2: hehehe (mad laughter)
 
Well, there was one game, Zelda: Ocarina Of Time, where I had all the cheats activated on the gameshark.... It kinda ruined it, so now, I refrain from using the kind of cheats that let me skip all the stuff and makes me go straight for the BIG bad guy.

Speaking of challenges, I'm not really into challenges. I like my stuff easy to go through. If it's too hard, I sometimes literally throw the game across the room. :mishchief:

In other words: I'm a nut case. :D
 
PlutonianEmpire said:
Well, there was one game, Zelda: Ocarina Of Time, where I had all the cheats activated on the gameshark.... It kinda ruined it ...

Thats what I meant.

PlutonianEmpire said:
... In other words: I'm a nut case. :D

Welcome to the club :)
 
I reality, I only use the "invincibility, all weapons, and infinite ammo" cheats. Other cheats are trashed, unless they seem really interesting (or funny, like those "giant head" cheats in some games).
 
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