dacubz145
Deity
Huge update coming soon

Yes this mod is very much in the works. Due to the limited info on native americans and their lack of technology it is hard to make a mod based on them. They did not relaly change to much in their history so I opted it would be easier w/o them since i would basically need to make it up. I might switch it to techs but that is going to take a lot of reserachReally liked the idea/concept of this mod. I've always wanted to have a good Native American mod. So I figured I'd give it a try through =)
When playing it - I noticed one thing. I wasn't able to do very much - with the exception of building an Archer / Warrior / Swingsman / Settler. I had resources around my city - but no worker to build improvements. There was only one religion, which off sets the balance in culture. And my civilization (Haidi) - had no UU and no UB.
So if I can't improve my titles, spread religion, research technology, and build many buildings - What am I suppose to spend my time on doing? The only option I see is build tons of dudes - attack everyone.
But when doing that - I ran into an issue when facing Iroquois - who had Mohawk Archers (UU with a few starting promotions) - he had a major advantage since I had no ability to build any building to give my few default units more XP - and of course no way of getting any better units through technology.
Also - I think a great addition to your mod - since it's so different from the original Civ style - is to add some "History Unwritten Concepts" for your civpedia.That way you can answer all the typical questions!
Rhye's and Fall of Mesoamerica and the Andes is in development,that includes a part of South America.
I once had an idea:Rhye's and fall of North America.
It would be about the Native Americans,but isn't possible because there were no nations or empires in North America before the European colonization.
Additionally, the Vikings were there about 10th century. Templars were around as well between 12-14th century (King of France issues). Chontal Mayans traded extensively throughout the Gulf coast and Caribbean.
Sorry about not posting earlier Dac, works been a <insert choice profanity here>. I can easily add quite a few more tribes and corresponding data to give you an idea for Elite UU's, UB's, traits, etc. I took a quick peek at what you had (haven't DL'd the mod yet, sorry) fm pg1, and if you want, I can probably add more info for you to spiffy things up. Lol, when I'm not working my ass off that is.