Kebnoa
Chieftain
I ran an experiment to see if I could use a Machine Learning model to determine what makes for a good city based on only the starting tiles terrain, features, and resources.
Here is the results of the model:
Questions, comments, critiques all welcome. Tell me what you think
Here is the results of the model:
- 2 or more Grassland (Hills) with Woods tiles are great. (1 is better than none, though)
- 1x Luxury is great. (More than 1 isn't significant, not having one is significantly negative).
- 2x Stone is good. (1 is better than none)
- Bonus resources are good and are significant in this order of preference:
- 1x Bananas tile.
- 1x Rice tile, more than 1 isn't significant.
- 2 or more Wheat tiles.
- 1x Deer tile
- 1x Fish tile
- 2x Plains with Woods is good.
- 2x Plains (Hills) with Rainforest is good.
- Minimal, or no, Grassland with Woods tiles are preferable.
- Plains with Rainforest are positive.
- 8 or more Grassland tiles are positive. (Less than this is generally negative)
- 4 or more Grassland (Hills) tiles are positive.
- 1x Coast and Lake tile is marginally positive, more than this is negative.
- Minimal Plains tiles are preferable.
- 1 or more Grassland Mountain tiles are positive
- Not settling next to a River is negative.
Questions, comments, critiques all welcome. Tell me what you think
