MeteorPunch
#WINNING
It's always good to see a new way of doing things. 



. When the AI civ's capture the Barbarian artillery pieces from their camps, they never upgrade them in their cities. I initially wanted them to capture them and upgrade them to special offensive/defensive units. But they won't do it. Instead they use them as artillery in an active fashion (which is still great).
Indeed. I have one question, however: you said that the AI does upgrade these captured barbarian artillery pieces into special attack/defense units, as originally designed, but does the AI upgrade these captured barbarian artillery pieces into newer artillery units?That is Astonishing... Really Great Find as a way to use Barbarians and have the AI use Artillery as desired too![]()
Indeed. I have one question, however: you said that the AI does upgrade these captured barbarian artillery pieces into special attack/defense units, as originally designed, but does the AI upgrade these captured barbarian artillery pieces into newer artillery units?

Why not use barbarian defenders with 0 attack strength?Maybe not extremely hard to kill, but an equivalent of a pikeman or something is probably good enough (they are conscript at least, so it's only 2 hp blocks). Of course, to stop them from wantonly pillaging, putting them as immobile should probably be considered.
