Trinity
Brains, Beauty & st b*tch
This is my monarch level game as France modded to Religious/Industrious. 18 turns to my space victory.
My last war ended in 1828. I made an RoP with Egypt and Germany. I have an MPP with Greece, whom my spies tell me anyone would be an idiot to attack.
Egypt landed some infantry on an island of mine. Then attacked the next turn. Of course they died, and I sunk a couple of transports. And of course I have three cities within bombing range which I'll reduce to rubble.
Egypt has no Aluminum. Now I'm in democracy and want to stay there if possible. I already took one of their cities. I've got three nuclear subs heading her way carrying gifts of "Gold" "Frankencense" and "Myrrh" for her. I figure if we could name our A-bombs, I can name my missiles.
I have every single civilization allied against Egypt. If I nuke a couple of her cities, what kind of repercussions can I expect? Should I go ahead and give her those presents? or just eliminate her conventionally?
What would cause the least WW?
My last war ended in 1828. I made an RoP with Egypt and Germany. I have an MPP with Greece, whom my spies tell me anyone would be an idiot to attack.
Egypt landed some infantry on an island of mine. Then attacked the next turn. Of course they died, and I sunk a couple of transports. And of course I have three cities within bombing range which I'll reduce to rubble.
Egypt has no Aluminum. Now I'm in democracy and want to stay there if possible. I already took one of their cities. I've got three nuclear subs heading her way carrying gifts of "Gold" "Frankencense" and "Myrrh" for her. I figure if we could name our A-bombs, I can name my missiles.
I have every single civilization allied against Egypt. If I nuke a couple of her cities, what kind of repercussions can I expect? Should I go ahead and give her those presents? or just eliminate her conventionally?
What would cause the least WW?