I've been working on an update on the Tech Calc. I had to rewrite the SourceCode from the ground up, because I lost the old code.
I know I fixed some bugs that were in 1.5, like the Gunpowder showing the wrong cost.
I've also added plenty of new features! Like:
Btw, anyone know how to implement one of these?:
I know I fixed some bugs that were in 1.5, like the Gunpowder showing the wrong cost.
I've also added plenty of new features! Like:
- Ability to load textfiles with the Tech Names and costs (which makes it possible to change the use of the program, to use it with a mod, Scenario, Conquest, or another version of the game).
- A simple Combat Calculator.
- A simple *regular* calculator, that can add, subtract, multiply and divide, with numbers with up to 2 decimals.
- An area where you can keep short notes.
Btw, anyone know how to implement one of these?: