Originally posted by seb794
I just wanted to post this here, in case the Firaxis folks are using this thread as a source for what needs fixing next ...
As others have noted elsewhere, there appears to be a major leak (resources/memory/swapfile) .. my guess is that it's in the swapfile management. Symptoms are pretty much the same in all reports ... after x amount of turns, the system slows down until it finally locks up. In my case, after twenty turns or so on a huge map, I get unexplained delays (like a unit in the middle of a move stalling for three or four minutes), and I've had my share of lockups, too. After a game exit, my hard drive will chatter for almost a minute or so cleaning up the swapfile -- and I have more than sufficient memory not to need a big swapfile.
I've been getting something similar. The game gets slower and slower, with worker turns taking 30 seconds to show that they built a road. Eventually, it will get to the point where only one frame of animation gets shown per minute. The hard drive light does not go on at all during this. Then I have to use ctrl alt del.
Also, sometimes a lot of my infantry get killed when attacking a single rifleman, and a lot of the text seems is distorted (weird colors), even though I have cleartype on.
Time of this report: 12/15/2001, 23:07:44
Machine name: JUSTIN
Operating System: Microsoft Windows XP Professional (5.1, Build 2600) (2600.xpclient.010817-1148)
System Model: System Name
BIOS: ASUS - 30303031
Processor: Intel Pentium III, ~869MHz (overclocked from 650, but I have experienced no problems because of this)
Memory: 256MB RAM
Page File: 214MB used, 404MB available
DirectX Version: DirectX 8.1 (4.08.01.0810)
Video Card: Geforce 2 MX 400 with 64 megs of memory, latest drivers
Sound card: Sound Blaster Live!