Jeff,
Just a couple of issues i noticed which would appear to need urgent attention, sorry if this has been mentioned before...
1. Magellan's Voyage and the Great Lighthouse cannot be combined to give a +2 to ship movement. When i got the Great Lighthouse movement was +1. Then i added Magellan's Voyage and movement stayed +1. When the Lighthouse expired movement remained at +1!
Are they supposed to be able to be combined or is this deliberate?
2. Noval blockade doesn't work as intended. Take this situation as an example...
Iroquois and English are sharing an island,
only the Iroquois have a port and a road connects the Iroquois capital to the port and then to the English capital (in that order). Both are able to trade to all other Civs through the one Iroquois port... Wasn't even sure the English were allowed to do this as i thought they had to have their own port to allow them to trade...?!
Anyway, i am at war with the Iroquois and so i decided to test out how trade works...
a) Firstly i blockaded the one and only port on the Iroqois/English continent.
Nothing happened, both were still allowed to trade..?!
b) Then i cut of the road from the Iroquois port to the English and the English were then not allowed to trade, this told me that the English were using the Iroquois port for their trading...! This makes NAval blockade (if it worked) almost impossible as you then have to block all Civ's ports on the entire continent!?
c) I then cut off the Iroquois capital from their own port and lo and behold the Iroquois were then not allowed to trade... Meanwhile my dozen or so ships surrounding the only port on the continent had no effect on proceedings. This was assured when i then rebuilt the roads to the English and Iroquois capitals and their trading was re-enabled.
Basically, i'm not really sure of what to make of this... One thing's for sure, actual Naval blockade of a port by surrounding the harbour with a navy doesn't work..
3. More of an observation than a bug, but
stealing technology and investigating cities seem very expensive , especially when it's nearly 10 times cheaper to buy it from the Civ in question anyway? the one good thing about the editor is it's possible to change this without a patch
4. The AI
never builds Fortresses...?!!?
Anyone else noticed these issues?
Regards,
DOC