<sigh> was going to post a bug report and then
got depressed reading all the other bug reports
- worse than mine.
but I've been twisting the game's tail & map scale
iGridWidth>952</iGridWidth>
<iGridHeight>940</iGridHeight>
of course "huge" map - so I setup a hubworld
with this, 18 civs, and i'm bouncing thru
the game nicely - got a stack of 42 cavalry
and the AI cities are going down like dominos
and another army of workers trying to irrigate & roadbug
& railroad everything.
problem; when the game is switching from unit to unit
asking for instructions / goto's
it often blanks out as if I had hit ctrl-B for bare map
and more than 1 in 4 of those blank out's
are total game crash & abort to desktop.
btw this is with patch 1.52 installed

antipyre
got depressed reading all the other bug reports
- worse than mine.
but I've been twisting the game's tail & map scale
iGridWidth>952</iGridWidth>
<iGridHeight>940</iGridHeight>
of course "huge" map - so I setup a hubworld
with this, 18 civs, and i'm bouncing thru
the game nicely - got a stack of 42 cavalry
and the AI cities are going down like dominos
and another army of workers trying to irrigate & roadbug
& railroad everything.
problem; when the game is switching from unit to unit
asking for instructions / goto's
it often blanks out as if I had hit ctrl-B for bare map
and more than 1 in 4 of those blank out's
are total game crash & abort to desktop.
btw this is with patch 1.52 installed

antipyre