When the unit limit is exceeded, such as 50/35, militaristic city-states stop sending units. It's a pity. I would not refuse gifts. You can always send these units to allied CSs to help them defend.
Although the allied CS are very casually disposing of the troops. There are no particular complaints about ground units, as the AI kills half of the ground units of the city-state at the time of the declaration of war. But the ships are in trouble. They are very fond of placing ships under cannon fire (especially Galeas, which could be sailed away after firing) or choosing a parking spot for a cannon + city + archer combo.
A gifted ground unit rarely survives 3 turns - it usually runs and fights alone, so not surprising. All the rest are dead.
But what's the problem with ships? Of the more than 10 donated to Valetta, only 2 ships have survived. And this despite the fact that most of the time the hostile AI did not have a fleet near Valletta.
Although the allied CS are very casually disposing of the troops. There are no particular complaints about ground units, as the AI kills half of the ground units of the city-state at the time of the declaration of war. But the ships are in trouble. They are very fond of placing ships under cannon fire (especially Galeas, which could be sailed away after firing) or choosing a parking spot for a cannon + city + archer combo.
A gifted ground unit rarely survives 3 turns - it usually runs and fights alone, so not surprising. All the rest are dead.
But what's the problem with ships? Of the more than 10 donated to Valetta, only 2 ships have survived. And this despite the fact that most of the time the hostile AI did not have a fleet near Valletta.