V1 - Not Afraid Of Mansa

the reason i put orleans there is because the settler was already en route there and because of it's production. Orleans, when it expands, will be able to snag 4 resources 2 of them being luxury ones and the production the copper mine will give us will help us to build our sentinel nets and later our defense for the border cities. Orleans is mainly a production city right now.
 
Turn 69 (1240 BC)
Putting the cultural boundaries in shows that we will lose the stone without a border expansion in the new town so I am going to move the settler back 1. With the wheat and the irrigated plains we can do good things with the hills and the grasslands when the forests are cut
Paris begins: Stonehenge

Turn 70 (1200 BC)
Lyons founded
Lyons begins: Granary

Turn 71 (1160 BC)
Stonhenge was built in a faraway land! Paris starts the Pyramids. We did pick up 30g from just the one turn in it though.

Switch Lyons to Obelisk

Paris grows: 6
Paris now has an unhappy citizen and will grow before the Pyramids finish. Need to get the Ivory soon!

Orleans finishes: Archer

Turn 72 (1120 BC)
:sleep:
Turn 73 (1080 BC)
Orleans begins: Axeman

Turn 74 (1040 BC)
Lose our southern scout to barbarians

Turn 75 (1000 BC)
Qin adopts Organized Religion

Turn 76 (975 BC)
:sleep:
Turn 77 (950 BC)
Tech learned: Writing
Start on Meditation looking for a chance at the Oracle

Turn 78 (925 BC)
Orleans grows: 2
Orleans finishes: Axeman want a little more muscle than just archers out there.

Turn 79 (900 BC)
Orleans begins: Archer. Go for cheap and population growth


Turn 80 (875 BC)
:coffee:
Turn 81 (850 BC)
More :coffee:
Turn 82 (825 BC)
Orleans finishes: Archer
The Oracle is bult in a faraway land and Confuciansim (Code of Laws) is the result


Turn 83 (800 BC)
Kept up the research on Meditation anyway so that if we do ever get religion we can build monasteries

Turn 84 (775 BC)
Tech learned: Meditation

Turn 85 (750 BC)
Research begun: Fishing
Lyons finishes: Obelisk

Turn 86 (725 BC)
:coffee:
Turn 85 (750 BC)
Pyrsamids are due soon and if we get them and can switch to Representation we will be in good shape. Researching Fishing now for a new city on the Cote d'Ivoire to the south.

BC750.jpg


The sentinel net is pretty complete but Orleans is kind of a junk town. Low food, low commerce and not much in the way of production really and very little chance of amelioration. Not sure how I would have done it differently though.
 
[0] 750BC - Things look alright.

[1] 725BC - Lyons builds its Obelisk, as per Bede's report, and autostarts on the Granary. Ok, I guess I'll leave it at that for now...

[2] 700BC - Orleans builds Archer, starts on Obelisk to expand those borders.

[3] 675BC - Paris builds the Pyramids. Autostarts on Stonehenge, but I don't think we can build that any more, so starts on Settler instead. With Pyramids, we switch to Representation (and Slavery, while we are at it).

[6] 600BC - Our auto-exploring Archer kills off a barbarian warrior.

[7] 575BC - We get Fishing. Work starts on Sailing.

Orleans builds an Obelisk, and starts on a worker, since it's not growing any way.

[9] 525BC - Paris builds settler, autostarts on Archer. Sure, why not.

[10] 500BC - Cathy wants Open Borders. Sure, why not. Settler arrives at Cote d'Ivoire.

We are no longer dead-last in every category, but we are pretty close. :) Especially consider the GNP. Rival average is somewhere in the 30s, I think, while our value is... 5. :)

Any way, hopefully someone can improve our situation a bit. :D
 
I can't tell what resource that is outside of Lyons, but I would have settled Lyons 1 tile north and 1 tile west, no border smushing and all tiles would have been workable. I think we are going to have to concentrate more on cottages than farms at the onset here. We're gonna get our rear ends handed to us in the tech race unless we do something to make a strong economy. I think Banking and Economics should be a beeline at some point, If we can get Wall Street, we can boost our economy significantly, save a few GP and start a GA as soon as wall street is built and watch how fast we can close the tech gap.
 
Got it, will play right now and try not to screw up the situation...:mischief:
 
Alright, my goal for this set was to boost our economy, so I was planning on building Libraries and Granaries, and improving land with cottages. This way, we can keep up in techs with the AI (although I think Cathy is way far ahead of us and Qin, shes about 250 points ahead in score IIRC)

Turn 1- Paris builds Archer -> Library. Cote d'Ivoire founded -> Obelisk.

Turn 2- Improve rice at new city. Lyons border expands.

Turn 3- Orleans builds worker -> Barracks. Send worker to improve land around Paris.

Turn 4- Nothing

Turn 5- Open Borders offer from Qin, I accept. Paris builds Library -> Granary. I notice that Paris isn't growing, so I rearrange the citizens to work the land for food/commerce. Still working bronze, so we still have plenty of production in there too.

Turn 6- Orleans borders expand.

Turn 7- Nothing.

Turn 8- Orleans builds barracks -> Axeman. Science slider to 50% to get sailing in 1.

Turn 9- Sailing in -> Iron Working. Lyons builds granary -> Library. Archer on hill south of Orleans sent to protect worker in Cote from barb.

Turn 10- Paris builds Granary -> Settler

Summary: Build some buildings for our economy. There are some awesome city spots down south, but if we want them, we'll have to hurry up and build a couple of settlers. I'd say settle blue dot, followed by red dot in dotmap, that's just me though.

Screenies and save:
 

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Though I understand the reason for it, we really don't need to be building Obelisks, we are creative and every city we found will automatically generate 2 culture per turn, save the hammers and build either granaries or libraries, both of which offer more than just a small boost to culture. Besides that, both Obelisks and Stonehenge are obsoleted with Calendar, IIRC. In this game we are severely outmatched as far as tech research is concerned, so we need to concentrate on both city and production growth inside the cities.

Not trying at all to criticize and I am so sorry if it comes off that way. These really are just suggestions.:D
 
We aren't creative IceLion we're Napoleon so we're agressive and industrious :D
 
:aargh:I was totally trying to sound like I had a damn clue as to what the hell was going on here... thanks for stealing my thunder, T Raccoon, you could have left me to my delusions just a little longer. "Your honor, I'd like to have IceLion stricken from the record, should it please the courts.":wallbash: :hammer2:

Prease forgive, I have much to rearn glasshooper, no further questions, your honor.
 
Got it will play it today probably, so we are positive about settling on the blue spot? We must get to land grabbing Catherine already has a city very close to us (and she IS creative)
 
Alright since Firgeis is most likely not coming back im going to go next. Ill have the report someday today.
 
Pre-Turn: I check to see if everything is alright. Archer in the south was keeping an eye on a Russian border city but I think it’d be more useful it went out scouting Russian land. I sent out a warrior from inside the capital to go fog busting to the north.

Turn 1: First I look at Paris up close and realize there’s a scientist specialist in there?? What’s up with that did I miss something. I leave the specialist alone cause were close to getting a great person there so might as well and representation is giving us 3 extra beakers for that specialist.

Turn 2: Nothing special

Turn 3: zzzzzzZzzzzzzzZzzzz

Turn 4: Our Axeman is built in Orleans and I realize how unevenly distributed our military is. Orleans had 2 archers and Lyons had none and was at pop 4 so I send archer over there as MP and send our Axeman on fog busting duty. I left him unpromoted cause I have a feeling we could use him for an invasion of Russia in the future. Oh, and Russia has ivory.

Turn 5: zzzzzzzzzzzzzzzzzzzz

Turn 6: I turn off the scientist in Paris and get him to work a cottage tile. I also realized Lyons had a cottage on a plains tile?? I fixed that immediately.

Oh and this is Moscow as of 75 BC

Moscow.JPG


Moscow has 3 archers and a spear .

Turn 7: Settler is built working on a worker now. I realized we need more worker we only have 3 and we will soon have 5 cities.

Turn 8: Iron working is due next turn and that’s about it.

Turn 9: Iron working in and now I have no idea what to research so I decide to go for alphabet for technology trading.

Turn 10: 2 workers in on my last turn and that should alleviate our worker problem. Orleans is set to build blah blah blah blah It doesn’t matter what Orleans is set to it’s my last turn so switch Orleans’ production to whatever you want but Paris is set to build another settler. Naturally over expanding is a bad idea but in this case we have to get red dot cause it’s the only place where there is iron. Red dot is now top priority.

And heres a screenshot of red dot and most of the Russian empire.

Red_Dot.JPG


Russian_Empire.JPG


Okay so i saw that Paris has some great production and it's got nothing to build so i say let's attack Catherine before it's too late. Red dot should get us iron and after that we switch production from archers and axes (to defend our conquered cities) to swordsmen. Having gone through Russian lands myself the most defenders i saw per city were like 3 archers except for the capital. That border city nearest to us had an archer and an axe. If we build enough swords we could take 2 or maybe 3 cities for a limited war or we could take all of Russia if we have Paris and Orleans only build military units.

The Great Person in Paris is set to build in six turns. It's most likely going to be an Engineer but if it's not it will be a scientist.

Roster:
1. Vovan - :coffee:
2. Rem - :coffee:
3. Firgeis - MIA
4. T. Raccoon - Just Played
5. Bede - Up now
6. IceLion - On Deck
 
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