Attached the edited gamefonts - used the latest gamefonts I made for you as a base.
Consciousness conversion could perhaps be avoided by building a Covert Ops Center?
Still not a fan of that - base stealing really sounds like un-fun - plus CivIV already has a mechanic for that - culture flips. But having massive influence to trigger flips doesn't sound fitting for CyCon to me.
And a Consciousness probe team could do the same in peace time.
This would tread a bit on the Data Angels' shtick, no?
I think a bit part of CyCon could be the idea of "downloading" (a bit akin to BSG skinjobs
), though not full fledged personality transfer (wrong tech level). Meaning defeated units should get some "bonus", this would also help with the problem a new civ has - military weakness (that's why Basium's angel-spawning makes him work).
For example, each defeated unit could add a bit to the CyCon's beakers (they gather knowledge from seeing things in action... a bit borg-like adaption) and perhaps extra GG XP (same idea). Also, the special ability limit of 2 could be increased for them to 3 - after all, everybody there is tech him/herself, increasing their versatility with extra elements.
The "get tech on base conquering" is also helping with that. These bonuses could at least get their science economy jump started and make their units a bit more resilient.
Unit-wise, make their base spawn units at a controlled rate, for example for every pop increase they get, the base spawns a drone or cyborg. Since in Planetfall, you cannot really decrease a base's population (no starving, no whipping), you can't abuse that easily (well, you could get your base conquered over and over again, but that's silly and stupid as it will hurt you more than do you good).
Give mechanic units an unique promo (akin to hive and spartans) that increases their heal rate - everybody is a techie there!
What would be nice would be seeing some effects that effects upon single cities "bleed through" to all their other cities, showing the effective link between them, for example faster religion spread, automatic sharing of great people effects between close cities etc. - but this reads like it's difficult to balance and code.
(mind you, some of these ideas here were originally for the university - so not everything may be 100% fitting)
Cheers, LT.