Some observations from a game with Morgan under the Patch g)-i):
1) National Corporation GP's:
- I assume the lack of executives is intended to keep the per-city-effect?
- The Morgan Mines HQ gets displayed on the main map like if you had founded Buddhism in that city (see screenshot)
- Datalinks say that a Great Tycoon is required to get them - however, you can build them (also?) normally
2) I noticed that a Sporelauncher promoted with City Raider I gets a 20% bonus, when attacking a enemy unit on a tile with an Eden improvement. Is that intended? If yes, it wouldn't be bad to note that in the Datalinks in the Eden entry (and also in the Outpost/Settlement entry, if that should be true for them as well). I have attached a save illustrating this - pick the full-health Sporelauncher in the stack near new Jerusalem and let display the odds vs. the adjacent Believer chopper
3) After attacking and retreating with said Sporelauncher, I runned into another strange issue - at the end of the turn the SL was auto-moved in the tile attacked unsucessfully before (where Miri's chopper was before I killed it in a second attack with my Locust). To reproduce, do exactly the following:
- attack chopper with the full-health SL (don't promote him before)
- attack the with locust, plunder two times
- follow the unit cycle and skip turn/heal every other unit in the stack (not the said SL, but it gets not activated automatically anyway yet)
- move the sub at the other side of the world somewhere...
After that, the unit cycle should be over and much to my surprise the SL made an automatic move into the tile attacked before. I never encountered such behaviour before...
4) The description of the "Spore Cloud" promotion is a bit misleading - "+100% vs. air units" seems to refer to Needlejet Units only, not to Choppers or Locusts. While hat makes sense in terms of the game engine, it might confuse inexperienced players.
Edit: Attachments removed to save space.