: ( with the last version v.131 dont have animation attak for all units?
whats the problem?
LOL!
Now I don't feel like the new guy around here anymore (that is more directed at me than you - no offense intended).
You just have to go into the Vanilla patch folder and edit the Options.sql file (which is self explanatory once you open it). Just change the number value to 1 for animations.
You can do this at anytime during a game as long as you are not in it at the time. You just have to save the game, exit, make the change, and reload the save - so you can change from animation to quick combat at any time.
The unedited sql file looks like this . . .
===========
INSERT INTO Defines (Name, Value)
VALUES ('PLAY_COMBAT_ANIMATIONS', 0);
-- 1 = play animations (no quick combat)
-- 0 = skip animations (quick combat)
===========
Thal - did you realize that the Read Me file says this??:
To speed up the game, set Quick Combat to 1 in the "Options.sql" file located in the same folder as this readme.