300 AD
Great General is born in Cuzco. I decided to take out this city right away so we could get the Pyramids. Except after I did it, I realize that holding onto the city will be difficult until we capture or raze at least a few other cities very soon.
375 AD
Cuzco falls and I put the build on a Monument. We lost I think 3-4 troops in the process from attacking the city and general fighting in the area.
Our catapults are coming out, switching some builds to Swordsmen which we desperately need to knock down these cities.
426 AD
Currency discovered, I put the research on Code of Laws next.
Uh oh....
Damn. I see two decent stacks of chariots and a few swords heading straight for our capital, which has exactly one archer in town. This guy will strike out of nowhere for just a little border tension. He's picked a great time to sneak attack from the north just as I was getting bogged down in the south.
We also now have war weariness. But with the Pyramids, I waited a couple turns until I quickly had more defense in the capital, then switched into Police State. This eliminated all happiness caps and speeds up military production, which is going on in every city.
I got an axe and spear onto the gems outside Yasod but they were killed. The gems are not pillaged yet. Actually these stacks are not being very smart, which is my main complaint about this "improved AI."
Our buddy Pacal comes to the rescue at a great time... we are cash poor. I used some of the money to upgrade a warrior who actually just got a promotion by finishing off a wounded Incan chariot.
Here are Ragnar's troops.
We're actually not that threatened from him. I hustled a few archers up north and popped out some spears to counter the chariots if they attack. Our problem really is finishing off the Incas while and until we can get peace from Ragnar. Cuzco just has too much cultural pressure but it's worth having right now. It's taking a while to get catapults and swords down south to take out the archers on hills in other cities.
Great General is born in Cuzco. I decided to take out this city right away so we could get the Pyramids. Except after I did it, I realize that holding onto the city will be difficult until we capture or raze at least a few other cities very soon.
375 AD
Cuzco falls and I put the build on a Monument. We lost I think 3-4 troops in the process from attacking the city and general fighting in the area.

Our catapults are coming out, switching some builds to Swordsmen which we desperately need to knock down these cities.
426 AD
Currency discovered, I put the research on Code of Laws next.
Uh oh....

Damn. I see two decent stacks of chariots and a few swords heading straight for our capital, which has exactly one archer in town. This guy will strike out of nowhere for just a little border tension. He's picked a great time to sneak attack from the north just as I was getting bogged down in the south.

We also now have war weariness. But with the Pyramids, I waited a couple turns until I quickly had more defense in the capital, then switched into Police State. This eliminated all happiness caps and speeds up military production, which is going on in every city.

I got an axe and spear onto the gems outside Yasod but they were killed. The gems are not pillaged yet. Actually these stacks are not being very smart, which is my main complaint about this "improved AI."
Our buddy Pacal comes to the rescue at a great time... we are cash poor. I used some of the money to upgrade a warrior who actually just got a promotion by finishing off a wounded Incan chariot.

Here are Ragnar's troops.

We're actually not that threatened from him. I hustled a few archers up north and popped out some spears to counter the chariots if they attack. Our problem really is finishing off the Incas while and until we can get peace from Ragnar. Cuzco just has too much cultural pressure but it's worth having right now. It's taking a while to get catapults and swords down south to take out the archers on hills in other cities.