As a side discussion to the largest city-thread here - what value has population in itself? Research is directly proportional to the population count, right? Anyone have any numbers on this? Any other benefits you get from pure population?
Concrete example - lets say you have a size 10 city where all ten worked tiles are 3xFood. No production, no gold, no specialists. How much science do you get?
Another case where this is interessting is in the discussion on academies and other tiles with direct science output (e.g. Old Faithful as Spain). Would food tiles give better science output in the long run? I see there is a thread on academies already, so we don't need to go in detail here, but it's an interesting discussion
Concrete example - lets say you have a size 10 city where all ten worked tiles are 3xFood. No production, no gold, no specialists. How much science do you get?
Another case where this is interessting is in the discussion on academies and other tiles with direct science output (e.g. Old Faithful as Spain). Would food tiles give better science output in the long run? I see there is a thread on academies already, so we don't need to go in detail here, but it's an interesting discussion