pza
Prince
- Joined
- Oct 20, 2017
- Messages
- 365
I've been watchiching this for a couple of weeks now and i'm thinking (early game) vassal yields in culture and science are a bit too low compared to their maintainance cost. i hardly feel worth keeping them unless they are my only neighbors.
Let's quickly break down the benefits of vassalization (peaceful and war):
+ some science and culture
+ small random military levy each era
+ diplomat in capital
+ open borders
+ safety zone if neighboring
+ eventually policies later on
+ (edit-added: ) vassal has same ideology.
- cost alot of gold to maintain
- might have to defend them, in non-owned territory. usually weak self defense, hence vassal.
- (might cause a stupid war, if their agressors dont consider they'll get into war with the master, too - uncomfirmed theory)
- can still bother you with city(state) captures, settling, stealing land, etc.
while i get like 15 culture and science from vassals (without bonuses) i pay like 50 gold for keeping them, which is a very bad "conversion" ratio imho. of course, that's not the only benefit. So yes, most of the benefits are indirect ones, i feel like vassalizing comes at a too high gold cost for its direct benefits, even when the indirect ones might sound worth it. I can't really show you by numbers, but that's just a feeling i got in the last weeks/months.
So, I'd suggest we could either lower the cost, but that might make vassalization too much of a no brainer with no decision making. And increasing the yields could lead to warmongerers be too powerful in the endgame, with all the policies and stronger vassals.
That's where you guys come in. Maybe your experience might tell what could be done.
Let's quickly break down the benefits of vassalization (peaceful and war):
+ some science and culture
+ small random military levy each era
+ diplomat in capital
+ open borders
+ safety zone if neighboring
+ eventually policies later on
+ (edit-added: ) vassal has same ideology.
- cost alot of gold to maintain
- might have to defend them, in non-owned territory. usually weak self defense, hence vassal.
- (might cause a stupid war, if their agressors dont consider they'll get into war with the master, too - uncomfirmed theory)
- can still bother you with city(state) captures, settling, stealing land, etc.
while i get like 15 culture and science from vassals (without bonuses) i pay like 50 gold for keeping them, which is a very bad "conversion" ratio imho. of course, that's not the only benefit. So yes, most of the benefits are indirect ones, i feel like vassalizing comes at a too high gold cost for its direct benefits, even when the indirect ones might sound worth it. I can't really show you by numbers, but that's just a feeling i got in the last weeks/months.
So, I'd suggest we could either lower the cost, but that might make vassalization too much of a no brainer with no decision making. And increasing the yields could lead to warmongerers be too powerful in the endgame, with all the policies and stronger vassals.
That's where you guys come in. Maybe your experience might tell what could be done.
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