Louis XXIV
Le Roi Soleil
What about if someone has two versions of Venice in a single game? It would be nice to have Venetian cities rather than choosing from the bottom of other city lists.
What about if someone has two versions of Venice in a single game? It would be nice to have Venetian cities rather than choosing from the bottom of other city lists.
I can picture a game with 15 Venices....
"Welcome to New New New New New New New New New New New New New New New Venice!"
It will be interesting what "Deity AI Venice" or "Advanced start Venice" get.
Since Venice always has the double amount of possible trade routes, would (for example) building the Colossus increase Venices trade routes by 2?
Technically it would be Venice, Le Bam, Ayotzinco, Xikang, Amara, etc.
They would take from the bottom of other city lists.
I never encountered this situation, but do you lose the game if all the cities you have left are puppets? If not, Venice could be in a situation where they lose their capital, but have a bunch of puppets sitting around, and I wonder if the earliest acquired puppet would become the capital (and perhaps controllable?).
We just learned from the livestream that the Great Galleass does most likely have a melee attack. It was strongly hinted and unless it is not a bug, the Great Galleass does have melee attack ability, as it does not have the may not melee attack promotion.
And hopefully, the allowance of melee will carry on in upgrades.
It probably becomes a worker.