Dancing Hoskuld
Deity
I cleared the cache which got rid of the "read" memory error when loading. Just hold down the shift key while BtS loads.
This is new BUG 3.6 file and it is intentionally in that folder (so that it's not loaded by default). This file is meant for users who suffer from missing interface problem with newest BUG version. Open the file in notepad and read the instructions there...Also I noticed a python file (cvaltroot.py) in the rise of mankind directory not the python directory or sub directory as expected.
Clearing out cache during load should fix this.Also having a problem here:
First of all, I played v2.6alpha1 which was very stable. No CDTs or MAFs at all (as I'm now using the 3g trick).
However, I installed v2.6alpha 2 today and it crashes while loading ROM during init XML. I doesn't appear to be MAF and is an error that I haven't seen before: something about unable to "read" memory. After a couple of reinstalls, I'm not getting the error anymore, but it is still crashing while loading.
Anyone else having this issue?
This is new BUG 3.6 file and it is intentionally in that folder (so that it's not loaded by default). This file is meant for users who suffer from missing interface problem with newest BUG version. Open the file in notepad and read the instructions there...
Clearing out cache during load should fix this.
Please post reports from RoM2.6alpha versions to Version 2.6 discussion -thread. It gets confusing if I have to track down several threads for particular version reports...
It shouldn't require more than just one KRCI'm testing ROM 2.6 alpha2. So far so good.
But I don't get how The King Richard's Crusade works. You need two crusades to build a Templar Chapter House ? Since The KRC is a World Wonder, how can you build more than one ?
I must admit that I've tried to have a look at those interesting new units : teutonics, templars and hospitaliers, by using the World Builder and adding an "extra crusade". But then, the game crashed ! So I went back on my saved game with just "one regular crusade"... and no new buildings nor new units.
What's the catch ?
It shouldn't require more than just one KRCCould tell what game settings you had used for that game? Anyway I'll have to check it.
I might know what the problem is... to take screenshot hit printscreen button on keyboard and then follow the link to screenshots from Beyond the Sword folder.
Giant and Marathon (as usual !). I checked the Civilopedia on the Main Menu, it says Templar Chapter House requires 1 KRC. But on my game, 2 are needed! If you can explain me how to capture a screen, I'd be delighted to send you this beautiful picture.
I'm not a newby with Rise of Mankind, but awhile ago it was seriously buggy and so I stopped playing it, waiting to see if things got fixed. However, coming back and checking things, there are so many versions, patches and add-ons, I'm not sure what to try.
Is there a page that gives the instructions of what to download and then what to install in which order?
got a issue i've been trolling round other forums as it affects a number of the more complex MODs whilst leaving some of the more simple ones alone
i've basicly got no interface whatsoever and when i have managed to bungle my way from the title page into the game i have no interface there and white flags
other MODS it affects : All Wolf based MODS , RoM , WoC (i now have interface on WoC but still White flags after i installed a patch recomended to me)
can't seem to upload my logs here as the files are invalid , but if someone can PM me i'll gladly cut and paste them as they're a bit long to be cluttering up the forum
RoM 2.6 will include BUG 3.6. I'd assume there will be conflicts if you try to use RoM 2.5 (which has BUG 3.51 included) with BUG 3.6 becuase the python is totally different in many cases. Because RoM makes many python changes, mods like BUG has to be merged to RoM so that compatibility can be assured.FYI , i also tried 2.5 with BUG 3.6 and found that i had a menu interface , but no game interface , and colourless flags