GOVERNMENT
LEGAL
LABOR
Spoiler :
Chiefdom (citystate, tribal) (Starter) Low upkeep
+50% maintenance cost for distance to capital
+50% maintenance cost for numbers of cities
Despotism (ruled by despots/junta etc) (Military Training) Medium upkeep
Military produced with
+50% Great General
Can build Warlords
Monarchy (ruled by a heredic monarch) (Monarchy) High upkeep
+25% maintenance cost for distance to capital
+1
per military unit in city
Republic (Representation, ruled by a senate) (Democracy) Medium upkeep
-25% maintenance cost for numbers of cities
+50% War Weariness
+2
in 5 largest cities
Fascism (police state/totalitarian government) (Fascism) High upkeep
+25% military unit production
-50% War Weariness
Can build Warlords
Can Whip population for production
Technocracy (experts in technology rule) (Communism) Medium upkeep
+2
for specialists
Unlimited Scientists and Engineers
Democracy (Universal suffrage, rule of the people) (Representitive Democracy) Medium upkeep
10%
for civs without democracy
-25% maintenance cost for distance to capital
-25% maintenance cost for numbers of cities
+100% War weariness
+50% maintenance cost for distance to capital
+50% maintenance cost for numbers of cities
Despotism (ruled by despots/junta etc) (Military Training) Medium upkeep
Military produced with

+50% Great General
Can build Warlords
Monarchy (ruled by a heredic monarch) (Monarchy) High upkeep
+25% maintenance cost for distance to capital
+1

Republic (Representation, ruled by a senate) (Democracy) Medium upkeep
-25% maintenance cost for numbers of cities
+50% War Weariness
+2

Fascism (police state/totalitarian government) (Fascism) High upkeep
+25% military unit production
-50% War Weariness
Can build Warlords
Can Whip population for production
Technocracy (experts in technology rule) (Communism) Medium upkeep
+2

Unlimited Scientists and Engineers
Democracy (Universal suffrage, rule of the people) (Representitive Democracy) Medium upkeep
10%

-25% maintenance cost for distance to capital
-25% maintenance cost for numbers of cities
+100% War weariness
LEGAL
Spoiler :
Barbarism (Starter) No upkeep
Can build Warlords
+1
in 5 largest cities
Patriarchy (Ceremonial Burial) Low upkeep
+10%
-25%
Nobility (Aristocracy) High upkeep
+25% :GP:
+50%
+1
from Palace & Castle
Unlimited Nobles
Vassalage (Vassalage) Medium upkeep
+2 XP to units
Can build Warlords
Bureaucracy (Civil Service) High upkeep
-25% maintenance cost for distance to capital
-25% maintenance cost for numbers of cities
Nationalism (Nationalism) No upkeep
Can draft units
+25%
+2
from barracks
Unlimited Spies
Free Speech (Liberalism) Low upkeep
+2
from town
+100%
Unlimited Artists
Can build Warlords
+1

Patriarchy (Ceremonial Burial) Low upkeep
+10%

-25%

Nobility (Aristocracy) High upkeep
+25% :GP:
+50%

+1

Unlimited Nobles
Vassalage (Vassalage) Medium upkeep
+2 XP to units
Can build Warlords
Bureaucracy (Civil Service) High upkeep
-25% maintenance cost for distance to capital
-25% maintenance cost for numbers of cities
Nationalism (Nationalism) No upkeep
Can draft units
+25%

+2

Unlimited Spies
Free Speech (Liberalism) Low upkeep
+2

+100%

Unlimited Artists
LABOR
Spoiler :
Tribalism (Starter) No upkeep
-50% Worker Speed
+1
for camps
+1
for Elder Council
Slavery (Slavery) High upkeep
+1
in 5 largest cities
+1
for Mine, Quarry
+1
for plantation
Can whip population
Caste System (Caste) Medium upkeep
+1
from Farm, Pasture, Fishing boats
+1
from Workshop
Serfdom (Feudalism) Low upkeep
+50% Worker Speed
+1
from Farm, Pasture, Windmill, Watermill
Emancipation (Humanism) Low upkeep
+100% Growth for scalable improvements
(trade, cottage, industry)
Socialism (Labor Union) Medium upkeep
+25%
in all cities
-25%
in all cities
Corporate (Globalization) Low upkeep
-50% Corporation Costs
Can buy to finish production
-50% Worker Speed
+1

+1

Slavery (Slavery) High upkeep
+1

+1

+1

Can whip population
Caste System (Caste) Medium upkeep
+1

+1

Serfdom (Feudalism) Low upkeep
+50% Worker Speed
+1

Emancipation (Humanism) Low upkeep
+100% Growth for scalable improvements
(trade, cottage, industry)
Socialism (Labor Union) Medium upkeep
+25%

-25%

Corporate (Globalization) Low upkeep
-50% Corporation Costs
Can buy to finish production