vincentz, thanks for showing me the work-around!
1. Yes! what did you do to get the screenshot?
2. So it automatically ends turn? But how to stop it if something happens that needs changing?
Yes, it automatically ends turn when there no decision required.
In case you want to force stop the automation (e.g., crank down research bar, or change the ongoing building sequence in a city), you can just double click on a city.
Try it in AND2. It is a handy feature that saves me a few hundred mouse clicks (at epic speed on large map). Maybe a few thousand if you play at slower speed and/or larger map.
1) I just installed it into the mod. It will be there in next version
2) Sounds pretty nice, though atm Im trying to clean up the half made projects and bugs for the VIP 1.0. The city dotting is something I've been missing too for a long time, and it was pretty easy to install, otherwise I doubt I have the time/energy to add new features. Maybe for 1.1

edit :
Modified the gamespeeds a bit. Previous Marathon is now Legendary and Epic is now Marathon, making room for a more "vanilla" Epic at 1.4x of normal.
I really missed a "longer than Normal, but not all x2".
Numbers read xxx/xxx xxx : [month increment/turn]/[number of turns until next step] [years/turn]

EDIT :
Corrected for same finish year (2160 AD)
