Vox Populi's Pirates is an upcoming Civilization V scenario-based mod that allows players to relive the days of colonization of the Caribbean by the four major countries in the region. Along with Native Americans and Pirates functioning as city-states, the mod will truly test the improved naval AI of Vox Populi. As ships will have more than 100 HP, naval combat will be taken to the next level as losing a certain portion of maximum HP will prevent ships from receiving their full movement speed. Victory can only be achieved through Time and Domination of the Caribbean. Scenario based on Sid Meier's Pirates game!European Powers
- Spain: A major power that declined as pirating increased and increased beyond control. They start often strong early, but may decline late game as control over their colonies become harder to maintain. They are a strong holder to the Catholicism.
- UA: Encomienda
- UU: Conquistador can no longer settle cities however considering settlers are forbidden!
- UB: Mission
- England: A relatively semi-major power that contested the Caribbean through its weird design of a superior ship design that will outrival many of their European counterparts.
- UA: The Sun Never Sets
- UU: Ship of the Line
- UB: Town Hall
- France: Another relatively semi-major power that wrestled for control of the Caribbean.
- UA: Franco Values
- UU: Musketeers
- UI: Chateau
- The Netherlands: A minor power that became relatively economically strong through the incoming and outcoming of trade during this era.
- UA: Dutch West Indies
- UU: Sea Beggars
- UB: Dutch West India Company
- Native Americans will begin to appear as city-states where the European powers can begin to align with them through the usage of offering guns and food in which they can return a strong bonus to the empire.
- Pirates will also be of importance as instead of providing bonuses like the Native Americans, they provide military support and help destabilize the enemies of their allies who offer to privateer them.
Along with neat features, a small mod feature from my upcoming mod will also be installed to represent how the European colonies derive their source of funding and power from in their colony charter.
- Crown Colony: The colonies derive their government from the royal monarch themselves. They earn defensive bonuses.
- Proprietary Colony: The colonies begin to wane away their European homelands and begin to establish themselves as more independent from the royalty and become more self-reliant. They earn domestic bonuses.
- Joint-Stock Colony: The colonies begin to wane away from the European monarch for instead investments from joint-stack companies. They earn economic bonuses.
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