samthedagger
Warlord
- Joined
- Jul 8, 2009
- Messages
- 134
Well I have been lurking on these boards for a few years and a few months ago I created a screen name so I could play in XOTM. Now I've decided to get my hands dirty and start modding because there seems to be a lot of cool stuff you can do. I don't have much of a background in XML, Python or SDK, but I am very creative and willing to learn. I realize this project will probably take the better part of a year or two. I have thought about it and I have decided to do it. Outlined below are the goals of my project.
-Design a BTS mod based on the RIFTS roleplaying game
-Design original units based on characters and vehicles from the RIFTS world with original art to match (e.g. juicers)
-Design leaders (e.g. Emperor Prosek) and civs based on those appearing in the RIFTS world each with their own original unique units and unique buildings
-Design at least one scenario based on the RIFTS roleplaying game metagame (i.e. The Tolkeen War)
-Create a system of appropriate resources with appropriate map graphics
-Come up with an original terrain feature to handle the ley lines and ley line nexuses, as well as random events occurring along ley lines and nexuses (i.e. rifts); original coding will probably be needed to handle this. I am wondering if I can borrow some ideas from the Dune mod. Original graphics will also be needed for the ley lines and ley line nexuses.
I will discourse more on my ideas on this in future posts, but I want to see if anyone might be interested in contributing to this project. Even something as simple as recommending a book on Python would be extremely helpful. But one thing I am definitely going to need is artists. Art is one thing I have absolutely no natural talent at and I don't understand Civ4's art mechanics very well in the first place. I barely understand the basics of switching one skin to another. I realize I have a lot to learn, but I think this will be a fun process and teach me some useful skills. I am anxious to start contributing something useful to this community and look to get involved in other projects to help me learn along the way.
-Design a BTS mod based on the RIFTS roleplaying game
-Design original units based on characters and vehicles from the RIFTS world with original art to match (e.g. juicers)
-Design leaders (e.g. Emperor Prosek) and civs based on those appearing in the RIFTS world each with their own original unique units and unique buildings
-Design at least one scenario based on the RIFTS roleplaying game metagame (i.e. The Tolkeen War)
-Create a system of appropriate resources with appropriate map graphics
-Come up with an original terrain feature to handle the ley lines and ley line nexuses, as well as random events occurring along ley lines and nexuses (i.e. rifts); original coding will probably be needed to handle this. I am wondering if I can borrow some ideas from the Dune mod. Original graphics will also be needed for the ley lines and ley line nexuses.
I will discourse more on my ideas on this in future posts, but I want to see if anyone might be interested in contributing to this project. Even something as simple as recommending a book on Python would be extremely helpful. But one thing I am definitely going to need is artists. Art is one thing I have absolutely no natural talent at and I don't understand Civ4's art mechanics very well in the first place. I barely understand the basics of switching one skin to another. I realize I have a lot to learn, but I think this will be a fun process and teach me some useful skills. I am anxious to start contributing something useful to this community and look to get involved in other projects to help me learn along the way.