@yaksack
You installed the patch in a wrong place. Read the instructions carefully and try installing again this time making sure that it goes exactly where specified.
@kaptajnknark
As Vanadorn said, look for Trebuchet fix on the 1st page
@Phant
I don't have Test of Time, so I don't know what you are referring to. Nevertheless, I can tell you that flying units in 2.0 work as they used to, simply because Civ3 doesn't have the possibilities to do it otherwise (ie. to make flying units like in Civ2). Not my fault...
About 2.0 in general...
Yes there will be a huge preview thread... damn actually it should be there already (and the mod should be too

). Maybe this weekend...
Well to name a few things... 5 new civs, over 100 new units (including a lot of beautiful warhammer-specific ones thanks to aaglo and Kinboat, also some yet unreleased ones), many new leaderhads and other graphics, artifact quest victory, new stats system, abilities etc., extensive civilopedia... and scenarios (in 2nd stage).