Warhammer Fantasy Mod 2.0

embyodead,

If you still need (more) play testers I'd be happy to help. On behalf of legions of satisfied WH 1.0 fans - take all the time you need. Quality can't be rushed.
 
No, sorry, the testing phase is pretty much complete. All I need is unit makers that would do all the units I have to do and I'm terribly slow/unsuccessful with units lately. Just gave up after few hours of making lizardman cold one rider, no matter what I do it sucks.
 
I know both undead forces started or continued with normal human units in warhammer but at the moment khemri gets very few undead units they get elephants and human chariots but not dead ones. i know your probaly changing things and i appreciate that but that was all i was saying.
 
I am just updating to C3C, but I am unsure where to install the trebuchet fix patch. Does it know where to go, does it also go in scenarios, or someplace more specific? I have installed C3Cs latest patch - 1.22.
 
And another wierd thing . . .

When I start WH from C3C, my start pages are all crazy. If I start the PTW version from the PTW section of the Civ-content, most every option on the choose your civ screen is replaced by a random word or phrase from the game. Exit back to the main menu and every prompt there is also crazy now. If I start the version from C3C things are some better. The word "random" has been replaced by "difficult," and the main menu is only half goofy upon return. I haven't had the guts to actually START a game, so I don't know whether it would affect game play or not. Everything looks fine if I start a regular game, but I haven't tried other mods. Any ideas?
 
embryodead said:
your C3C version is not matching the mod. Generally to get rid of the problem without much fuss, just go to Conquests/Scenarios/WH-Mod/Text/ and delete the file "labels.txt"

There you have it ;)
 
@Prince David
Mr. Do quoted the relevant reply ;)

@Tyrion
So, why don't you make me all those undead units, please? :p
 
ED, might I ask what units you NEED to make still before the game is released? I do peruse this thread daily, as well as the WIP section of the C&C and outside of Aaglo's fantastic ships (luv the orcish hammer ship!), I haven't seen a unit request list from you.

Just asking. No, I cannot make units, but maybe someone who is unaware that you need them might be able to for you.

Thanks again for all your hard work and effort on my favorite mod.

V
 
All the units I could request I requested already, aaglo made all of them ;) The rest are Warhammer-specific humanoids/beasts and those creators that would be able to do them are not into fantasy stuff, except for Kinboat but he's helping me already.

The list, sure: Ushabti, Witch Elf, Cold One Rider, 2 Skaven units, Carrion, Winged Nightmare. I also wanted Lahmian Vampire (I use Cleopatra now), Kroxigor, a new Ogre, Pegasus Knight, Dwarven Ironbreaker, Dwarven Crossbowman, proper King units and much more but I can live without them ;)
 
Skaven? Hope you aren't getting everyone's hopes up by adding the warp twisted rats to the game? Either way - it's nice to see a list of what's remaining. Maybe someone somewhere could take a look and want to jump on the band wagon.

Take a break from unit creation if you're getting burned out. Walk away for a day or two, then come back with a fresh mind. There are plenty of sucky units, some good ones, and only a few great ones. Don't always try for great - you're making this gigantic mod for everyone! That's more than enough.

V
 
@Mr. Do (& ED) Muchas thankyas for the assist

Now, any help on the trebuchet patch front?
 
I did all by instruction. Warhammer mod was working until I installed 1.1 update.
After that I'm having an error message
Missing entry in "Scenarios\WH-Mod\text\PediaIcons.txt": ICON_BLDG_SSThrusters

Select Mission Type

Please tell me what should I do...

P.S. C3C v.1.22 with Warhammer Fantasy Mod 1.1 (1.0 working without errors)
 
@Vanadorn
Take a break for a day or two? It's been more than 6 months I've been working on 2.0 version, and I had breaks lasting whole weeks... so no :p Last unit I finished was more than a week ago anyway.
There won't be Skaven as faction in 2.0... I have a 3d model of Skaven from Kinboat, but the civ would need a lot of units both infantry and machines. Another month or two ;) So in 2.0 I want only 2 units, to use as barbs.

@Prince David
IIRC if you unzip it to Conquest/Scenarios it will "find" its place on its own. If you have any problems, the file to be replaced is in Conquest/Scenarios/WH-Mod/Art/Units/Trebuchet

@DarkTemplar
Well this kind of error comes up if there is not enough memory etc. for the mod. In all cases what helped was simply trying to launch the mod again...
 
Hm, I deleted the "label.txt" as instructed but it just made the gobbledegook even gobbledegookier. So what's the way with some fuss? Or is there something else I can do?
 
try deleting labels.txt both in Civ3PTW/Scenarios/WH-Mod/Text and Conquest/Scenarios/WH-Mod/Text

if it doesn't work then definetely you have more labels.txt hiding somewhere ;)
 
Soryy man i dont even know how. If someone told me how and what programs and tutorials i should get i could give it a try.
 
I have a request. I hesitated a lot before writing this since I don't want to burdon you, (Embryodead) any more since I want to play v.2. But in v.1 magic looks so lame. The effects look really stupid. A fireball should look like a fireball and poisoncloud should look like it. Icewind and so forth. But I wouldn't mind at all you disregarding this message, it's not the most critical bit in any way.
 
I was wondering if that might not be the case. I'm off to try. Thanks.
 
@drzoidberg
I will disregard your message because what you want is simply impossible with Civ3 engine.

@Tyrion
Everything's in tutorials section ...
 
embryodead said:
@DarkTemplar
Well this kind of error comes up if there is not enough memory etc. for the mod. In all cases what helped was simply trying to launch the mod again...

Thank you, but now, I don't thinks this is the problem. I'm having problems with free space those days, but 2.5GB Hdd (free) and 256mb ram (total) I think should be enough.... Even so, the 1.0 version working fine...

Maybe I should reinstall Civil, or start using PTW version instead of Conquest? (are they very different (PTW and C - Warhammer update)? )
 
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