Warhammer Fantasy Mod 2.0

I never saw anything like that in my whole Civ3 life, nor any of testers did... maybe your save file got corrupted (scandisk?).
 
Seems like my Conquest disc has gone bad somehow, Ill try re-installing from another copy (Displays error messages when I try to uninstall, installs units folders with no files in them, refuses to update beyond v 1.0, etc etc..)

Pretty soon everything goes out the window :mad: .
 
@Gabryel Karolin

I'm no expert with computers, but consider the possibility that one of your memory chips has gone bad. One of the symptoms for that is installations failing. Check whether other programs install properly.


And oh yes, congratulations to ED for finishing this baby of yours. I've downloaded the final, but haven't had the time to play yet - that'll change in the near future though. :)
 
I can't down load your mod. It downloads up until 99% and then nothing happens. :blush: :(
 
You might just not be giving itenough time- I know when my PC finishes particularly large downloads it can take many minutes before it transfers the file from the internet cache to whatever directory you chose to download it to...
 
It appears Ive got it working now, I was right in my assumption that it was my Conquests disc that got coruppted somehow.

Big thanks to everyone who took some of their time helping me out!

Now Im of conquesring the world as Lahmia :D
 
Mallek, when you download/install/uninstall, whenever their is a %bar involved it always is the last percent that takes the longest. I wonder wy and can we blame Bill G for that too.
 
I've been playing the first Warhammer mod non-stop since it came out, downloaded the new one last night and had a play. It is sooo cooool. I can see my future including no sleep whatsoever...... :lol: :lol: :lol:
 
Great work ED. I only recently became reacquainted with Civ 3, and picked up on the release of this mod a week or two ago. I drooled over it until finally snagging it the other morning (I was almost late for work!) One issue though, and it could be something as simple as a bad installation, but:


OHNOS.JPG


I'm playing as the Dark Elves, with a couple Cathay, Ungol and Empire cities within view of my massed hordes. After I had this crash the first time, I went back and manually added/renamed a file to my Siamese Swordsman folder, but to no avail. Apologies if this has already been adressed/resolved.
 
With that past error (the oneED hadnt seen before) i have only seen that once. It happend to one of my Rhyes of Civilization games, it was damm annoying as i only had about 40 turns left and then i would have won. Howevedr i think the ending was somewhat different ill post it too so you can see it. Damm i jst tried to load it and lo and behold it worked. :) the only thing i can think of is i reinstalled my patch for this mod, somehow it had uninstalled. Try reinstalling but move the save file first.
Anyhow good luck.
 
For those who don't like playing WH with random maps, I uploaded this scenario I did for myself so you have something to play with until the real deal comes out. I kinda rushed it (couldn't wait to play :D), so don't expect too much.

It's a large map with all civs. cities have been pre-placed and the ability to build settlers has been removed to prevent the game from slowing down too much in the later stages. All civs have 4-8 cities, totalling about 125 and the optimum number of cities has been lowered to 16... Have fun :)
 
@Fledgling Death
No one of the tester nor me got this error, it isn't a bug, it's a file of Civ3, if you don't have it... then I cannot help :-\
(Inside your Civilization 3/Art/Units/Warrior folder, you should have WarriorDeathGrunt.wav)
 
Found an oddity; the game looks for "Leader Ancient Times.INI" in a folder called "Leader Ancient Times", however there are no such things instead it SHOULD be looking for "Leader Ancient.INI" in the "Leader Ancient" folder. Renamed it all, seems to be working now.

Your map looks good so far btw Billy Rubin :goodjob:
 
Culturally linked start does not work, all the settlers start in the same area.
I also look forward to the revised Warhammer World Map. :)

Excellent work Embryodead, I am proud of you, the Mod is excellent so far.
 
I encountered the same error as fledgling, except it was with an English Pikeman unit. If it's some error in my civ files, how do I go in there and fix it?

was disapointing because my corsairs were about to finally get good use, but I started a new game with out any human kingdoms (figured they would be the ones with english pikemen) and the game ran fine. My orcish hordes destroyed all before them!

Thanks for the mod, and a pre-emptive thanks to anyone who can help me with the english pikemen issue.
 
What an odd problem you two have... do you have the regular civ 3~art~units~ files in their usual position?

Also has anyone else noticed anything with spells not being able to load into spellcasters, or is it just me in my current game?

Provolution said:
Well it should,since that would create interesting games.

With this mod you get an interesting game every single time you start a new one ;)
 
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