
Of course it would be in the WH mod thread instead of my mod's. 

You owe me a coke Steel General!Bohdan said:Problem seemed with the Faerun map. When I use the random map I can be anyone. On the Faerun I can be anyone but Chaos, and male undead. That's odd. Guess I'll just play on the random map then. Thanks all.

It doesn't make the WH mod to behave in any way; every map is a mod: the guy making the map made changes to the version of the WH mod copied to that map, take it up with him. The WH mod is still intact.Bohdan said:I had no idea the map would cause the WH2 mod to behave in the way it does. In all honesty, I can't logically explain why all the WH2 dynamics would work, with the exception of three playable civs. The problem is not with the map, but a viable solution was found via using a different one.