Gomurr
the Ancient
- Joined
- Dec 12, 2004
- Messages
- 317
@The Last Conformist - Thank you for providing a far more informed example than I. It illustrates the point far better than my own assertions.
@Stormrage - I've compilled a large list of what units are available, including those, for use when editing my version of the mod. I appreciate the interest, but unit suggestions aren't really necessary (though, you did point out that bear unit that I missed). Plus, I'm yet to finish messing with Tilea, so it'll be a while yet before I even start on the Border Princes.
@mrtn - Who said anyone cares whether the currently nonexistent Border Princes go into your mod?
And on a side note, is it your mod? I thought Mr. Do had taken over from ED?
If you notice what I wrote, I said the adding of flavor units has been one of the primary goals of the mod, not the primary goal of the mod. I never asserted it was the only goal of the mod, and such an inference would be incorrect. It has been one of the primary goals - if it hadn't, there wouldn't be different models for so many units that have identical stats - but I never said nor implied that it was the only goal, or even the main goal, of the mod. I think it's abundantly apparent, if you look at how there are at least five human spearmen units with the same stats, that the WH mod does not only use flavor when necessary; and I'm relatively sure that your latest comments were the result of misunderstanding what I said. If you really want to get into a debate about whether the Warhammer Mod has attempted to include appropriate flavor units, or whether it only included necessary flavor units and attempted to make it easy to discern the statistics of a unit by looking at it, that's fine I suppose. I always enjoy an argument so long as we remain civil
But, as I said, I'm pretty sure you just misunderstood what I wrote, and as your initial comments were in protest of an idea we had already discarded, more or less, it seems like such a debate would be rather fruitless.
@Stormrage - I've compilled a large list of what units are available, including those, for use when editing my version of the mod. I appreciate the interest, but unit suggestions aren't really necessary (though, you did point out that bear unit that I missed). Plus, I'm yet to finish messing with Tilea, so it'll be a while yet before I even start on the Border Princes.
@mrtn - Who said anyone cares whether the currently nonexistent Border Princes go into your mod?

drzoidberg said:No it isn't. There is also value in depicting and symbolising the WH reality in an accurate way. and if it's isn't we might as well play chess. When I wrote "as possible" is exactly that. Dwarves have to have dwarven units, and elves elven. And they have different stats even though they could be unlocked by the same tech. This is what the WH mod is about, not just adding flavors. If that where the case it would only about changing the graphics around, which this mod is a lot more than.
If you notice what I wrote, I said the adding of flavor units has been one of the primary goals of the mod, not the primary goal of the mod. I never asserted it was the only goal of the mod, and such an inference would be incorrect. It has been one of the primary goals - if it hadn't, there wouldn't be different models for so many units that have identical stats - but I never said nor implied that it was the only goal, or even the main goal, of the mod. I think it's abundantly apparent, if you look at how there are at least five human spearmen units with the same stats, that the WH mod does not only use flavor when necessary; and I'm relatively sure that your latest comments were the result of misunderstanding what I said. If you really want to get into a debate about whether the Warhammer Mod has attempted to include appropriate flavor units, or whether it only included necessary flavor units and attempted to make it easy to discern the statistics of a unit by looking at it, that's fine I suppose. I always enjoy an argument so long as we remain civil
